defaultproperties
{
MagCapacity=1
ReloadRate=0.010000
Weight=8.000000
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=65.000000
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Huskgun'
bIsTier3Weapon=True
MeshRef="KF_Wep_HuskGun.HuskGun_Trip"
SkinRefs(0)="KF_Weapons4_Trip_T.Weapons.HUSKGun_shdr"
SelectSoundRef="KF_HuskGunSnd.Husk_Select"
HudImageRef="KillingFloor2HUD.WeaponSelect.Huskgun_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Huskgun"
PlayerIronSightFOV=70.000000
ZoomedDisplayFOV=45.000000
FireModeClass(0)=Class'KFMod.HuskGunFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
SelectForce="SwitchToAssaultRifle"
AIRating=0.650000
CurrentRating=0.650000
Description="A fireball cannon ripped from the arm of a dead Husk. Does more damage when charged up."
DisplayFOV=65.000000
Priority=180
InventoryGroup=4
GroupOffset=7
PickupClass=Class'KFMod.HuskGunPickup'
PlayerViewOffset=(X=18.000000,Y=20.000000,Z=-6.000000)
BobDamping=6.000000
AttachmentClass=Class'KFMod.HuskGunAttachment'
IconCoords=(X1=253,Y1=146,X2=333,Y2=181)
ItemName="Husk Fireball Launcher"
LightType=LT_None
LightBrightness=0.000000
LightRadius=0.000000
}
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