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KFMod.DualMK23Fire

Extends
DualiesFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- Old2K4.InstantFire
      |   
      +-- KFMod.KFFire
         |   
         +-- KFMod.DualiesFire
            |   
            +-- KFMod.DualMK23Fire

Variables Summary
Inherited Variables from KFMod.DualiesFire
fa, FireAimedAnim2, FireAnim2, Flash2Emitter, ShellEject2BoneName, ShellEject2Emitter
Inherited Variables from KFMod.KFFire
bAccuracyBonusForSemiAuto, bDoClientRagdollShotFX, bFiringDoesntAffectMovement, bRandomPitchFireSound, bRecoilRightOnly, Empty, EmptyAnim, EmptyAnimRate, EmptyFireAnim, EmptyFireAnimRate, FireAimedAnim, FireEndAimedAnim, FireLoopAimedAnim, FireSoundRef, KFWeap, LastClickTime, LastFireTime, maxHorizontalRecoilAngle, MaxSpread, maxVerticalRecoilAngle, NoAmmoSoundRef, NumShotsInBurst, RandomPitchAdjustAmt, RecoilRate, RecoilVelocityScale, ShellEjectBoneName, ShellEjectClass, ShellEjectEmitter, StereoFireSound, StereoFireSoundRef, UpKick

Functions Summary
function DoTrace (Vector Start, Rotator Dir))
Inherited Functions from KFMod.DualiesFire
DestroyEffects, DrawMuzzleFlash, FlashMuzzleFlash, InitEffects, ModeDoFire, StartBerserk, StartSuperBerserk, StopBerserk
Inherited Functions from KFMod.KFFire
AccuracyUpdate, AllowFire, DestroyEffects, DoClientOnlyEffectTrace, DoClientOnlyFireEffect, DoTrace, DrawMuzzleFlash, FlashMuzzleFlash, GetFireSpeed, GetSpread, HandleRecoil, InitEffects, MaxRange, ModeDoFire, PlayFireEnd, PlayFiring, PostBeginPlay, PreloadAssets, StartBerserk, StopBerserk, UnloadAssets


Functions Detail

DoTrace Source code

function DoTrace ( Vector Start, Rotator Dir) )


Defaultproperties

defaultproperties
{
     maxVerticalRecoilAngle=500
     maxHorizontalRecoilAngle=100
     ShellEjectClass=Class'KFMod.MK23Shell'
     FireSoundRef="KF_MK23Snd.MK23_Fire_M"
     StereoFireSoundRef="KF_MK23Snd.MK23_Fire_S"
     NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire"
     DamageType=Class'KFMod.DamTypeDualMK23Pistol'
     DamageMin=80
     DamageMax=82
     Momentum=18000.000000
     FireSound=None
     NoAmmoSound=None
     FireRate=0.120000
     AmmoClass=Class'KFMod.MK23Ammo'
     ShakeRotMag=(Z=290.000000)
     ShakeRotRate=(X=10080.000000,Y=10080.000000)
     ShakeRotTime=3.500000
     ShakeOffsetMag=(Y=1.000000,Z=8.000000)
     ShakeOffsetTime=2.500000
     FlashEmitterClass=Class'KFMod.MuzzleFlashMK'
     aimerror=40.000000
     Spread=0.010000
}

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Creation time: Fri 13-10-2023 03:18:43.473 - Created with UnCodeX