Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- Old2K4.InstantFire | +-- KFMod.KFFire | +-- KFMod.DualiesFire | +-- KFMod.DualMK23Fire
Variables Summary |
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Inherited Variables from KFMod.DualiesFire |
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fa, FireAimedAnim2, FireAnim2, Flash2Emitter, ShellEject2BoneName, ShellEject2Emitter |
Functions Summary | ||
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![]() | DoTrace (Vector Start, Rotator Dir)) |
Inherited Functions from KFMod.DualiesFire |
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DestroyEffects, DrawMuzzleFlash, FlashMuzzleFlash, InitEffects, ModeDoFire, StartBerserk, StartSuperBerserk, StopBerserk |
Functions Detail |
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Defaultproperties |
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defaultproperties { maxVerticalRecoilAngle=500 maxHorizontalRecoilAngle=100 ShellEjectClass=Class'KFMod.MK23Shell' FireSoundRef="KF_MK23Snd.MK23_Fire_M" StereoFireSoundRef="KF_MK23Snd.MK23_Fire_S" NoAmmoSoundRef="KF_HandcannonSnd.50AE_DryFire" DamageType=Class'KFMod.DamTypeDualMK23Pistol' DamageMin=80 DamageMax=82 Momentum=18000.000000 FireSound=None NoAmmoSound=None FireRate=0.120000 AmmoClass=Class'KFMod.MK23Ammo' ShakeRotMag=(Z=290.000000) ShakeRotRate=(X=10080.000000,Y=10080.000000) ShakeRotTime=3.500000 ShakeOffsetMag=(Y=1.000000,Z=8.000000) ShakeOffsetTime=2.500000 FlashEmitterClass=Class'KFMod.MuzzleFlashMK' aimerror=40.000000 Spread=0.010000 } |
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