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Core.Object
|
+-- Engine.WeaponFire
|
+-- Old2K4.InstantFire
|
+-- KFMod.KFFire
|
+-- KFMod.DualiesFire
Dual44MagnumFire, DualDeagleFire, DualiesFireDM, DualMK23Fire
| Variables Summary | |
|---|---|
| name | fa |
| name | FireAimedAnim2 |
| name | FireAnim2 |
| DualiesFire | |
| Emitter | Flash2Emitter |
| name | ShellEject2BoneName |
| Emitter | ShellEject2Emitter |
| Inherited Variables from Old2K4.InstantFire |
|---|
| DamageMax, DamageMin, DamageType, Momentum, TraceRange |
| Functions Summary | ||
|---|---|---|
![]() | DestroyEffects ())) | |
![]() | DrawMuzzleFlash (Canvas Canvas)) | |
![]() | FlashMuzzleFlash ())) | |
![]() | InitEffects ())) | |
![]() | ModeDoFire ())) | |
![]() | StartBerserk ())) | |
![]() | StartSuperBerserk ())) | |
![]() | StopBerserk ())) | |
| Inherited Functions from Old2K4.InstantFire |
|---|
| DoFireEffect, DoTrace, MaxRange, SpawnBeamEffect |
| Variables Detail |
|---|
| Functions Detail |
|---|
DestroyEffects Source code
DrawMuzzleFlash Source code
FlashMuzzleFlash Source code
InitEffects Source code
ModeDoFire Source code
StartBerserk Source code
StartSuperBerserk Source code
StopBerserk Source code| Defaultproperties |
|---|
defaultproperties
{
ShellEject2BoneName="Shell_eject_right"
FireAnim2="FireLeft"
FireAimedAnim2="FireLeft_Iron"
FireAimedAnim="FireRight_Iron"
RecoilRate=0.070000
maxVerticalRecoilAngle=450
maxHorizontalRecoilAngle=50
ShellEjectClass=Class'ROEffects.KFShellEject9mm'
ShellEjectBoneName="Shell_eject_left"
StereoFireSoundRef="KF_9MMSnd.9mm_FireST"
DamageType=Class'KFMod.DamTypeDualies'
DamageMin=25
DamageMax=35
Momentum=10500.000000
bPawnRapidFireAnim=True
bWaitForRelease=True
bAttachSmokeEmitter=True
TransientSoundVolume=1.800000
FireAnim="FireRight"
FireLoopAnim=
FireEndAnim=
TweenTime=0.025000
FireSound=SoundGroup'KF_9MMSnd.9mm_Fire'
NoAmmoSound=Sound'KF_9MMSnd.9mm_DryFire'
FireForce="AssaultRifleFire"
FireRate=0.100000
AmmoClass=Class'KFMod.SingleAmmo'
AmmoPerFire=1
ShakeRotMag=(X=75.000000,Y=75.000000,Z=250.000000)
ShakeRotRate=(X=10000.000000,Y=10000.000000,Z=10000.000000)
ShakeRotTime=3.000000
ShakeOffsetMag=(X=6.000000,Y=3.000000,Z=10.000000)
ShakeOffsetRate=(X=1000.000000,Y=1000.000000,Z=1000.000000)
ShakeOffsetTime=2.000000
BotRefireRate=0.250000
FlashEmitterClass=Class'ROEffects.MuzzleFlash1stMP'
aimerror=30.000000
Spread=0.015000
SpreadStyle=SS_Random
}
|
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