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Core.Object | +-- Engine.WeaponFire | +-- Old2K4.InstantFire | +-- KFMod.KFFire | +-- KFMod.DualiesFire | +-- KFMod.DualDeagleFire
GoldenDualDeagleFire
Variables Summary |
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Inherited Variables from KFMod.DualiesFire |
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fa, FireAimedAnim2, FireAnim2, Flash2Emitter, ShellEject2BoneName, ShellEject2Emitter |
Functions Summary | ||
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![]() | DoTrace (Vector Start, Rotator Dir)) |
Inherited Functions from KFMod.DualiesFire |
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DestroyEffects, DrawMuzzleFlash, FlashMuzzleFlash, InitEffects, ModeDoFire, StartBerserk, StartSuperBerserk, StopBerserk |
Functions Detail |
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Defaultproperties |
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defaultproperties { maxVerticalRecoilAngle=1200 maxHorizontalRecoilAngle=200 ShellEjectClass=Class'ROEffects.KFShellEjectHandCannon' StereoFireSoundRef="KF_HandcannonSnd.50AE_FireST" DamageType=Class'KFMod.DamTypeDualDeagle' DamageMin=95 DamageMax=115 Momentum=20000.000000 FireSound=SoundGroup'KF_HandcannonSnd.50AE_Fire' NoAmmoSound=Sound'KF_HandcannonSnd.50AE_DryFire' FireRate=0.130000 AmmoClass=Class'KFMod.DeagleAmmo' ShakeRotMag=(Z=400.000000) ShakeRotRate=(X=12500.000000,Y=12500.000000) ShakeRotTime=3.500000 ShakeOffsetMag=(Y=1.000000,Z=8.000000) ShakeOffsetTime=2.500000 FlashEmitterClass=Class'ROEffects.MuzzleFlash1stKar' aimerror=40.000000 Spread=0.010000 } |
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