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KFChar.ZombieClotMix

Extends
ZombieClot

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieClotBase
                        |   
                        +-- KFChar.ZombieClot
                           |   
                           +-- KFChar.ZombieClotMix

Variables Summary
Inherited Variables from KFMod.ZombieClotBase
bGrappling, ClotGrabMessageDelay, DisabledPawn, GrappleDuration, GrappleEndTime

Functions Summary
function BeginPlay ()))
Inherited Functions from KFChar.ZombieClot
AnimNeedsWait, ClawDamageTarget, Destroyed, Died, DoAnimAction, PreCacheMaterials, PreCacheStaticMeshes, RangedAttack, RemoveHead, SetAnimAction, Tick
Inherited Functions from KFMod.ZombieClotBase
BreakGrapple


Functions Detail

BeginPlay Source code

simulated function BeginPlay ( ) )


Defaultproperties

defaultproperties
{
     KFRagdollName="Stalker_Trip"
     Mesh=SkeletalMesh'KF_Freaks_Trip.Stalker_Freak'
     Skins(0)=Combiner'KF_Specimens_Trip_T.stalker_cmb'
     Skins(1)=FinalBlend'KF_Specimens_Trip_T.stalker_fb'
}

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Creation time: Fri 13-10-2023 03:18:58.074 - Created with UnCodeX