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Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- UnrealGame.UnrealPawn | +-- XGame.xPawn | +-- Old2K4.Monster | +-- Old2K4.Skaarj | +-- KFMod.KFMonster | +-- KFMod.ZombieClotBase | +-- KFChar.ZombieClot | +-- KFChar.ZombieClot_STANDARD
Variables Summary |
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Inherited Variables from KFMod.ZombieClotBase |
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bGrappling, ClotGrabMessageDelay, DisabledPawn, GrappleDuration, GrappleEndTime |
Functions Summary |
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Inherited Functions from KFChar.ZombieClot |
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AnimNeedsWait, ClawDamageTarget, Destroyed, Died, DoAnimAction, PreCacheMaterials, PreCacheStaticMeshes, RangedAttack, RemoveHead, SetAnimAction, Tick |
Inherited Functions from KFMod.ZombieClotBase |
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BreakGrapple |
Defaultproperties |
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defaultproperties { MoanVoice=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Talk' MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_HitPlayer' JumpSound=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Jump' DetachedArmClass=Class'KFChar.SeveredArmClot' DetachedLegClass=Class'KFChar.SeveredLegClot' DetachedHeadClass=Class'KFChar.SeveredHeadClot' HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Pain' DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Death' ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Challenge' ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Challenge' ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Challenge' ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Challenge' AmbientSound=Sound'KF_BaseClot.Clot_Idle1Loop' Mesh=SkeletalMesh'KF_Freaks_Trip.CLOT_Freak' Skins(0)=Combiner'KF_Specimens_Trip_T.clot_cmb' } |
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