| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xPawn
|
+-- Old2K4.Monster
|
+-- Old2K4.Skaarj
|
+-- KFMod.KFMonster
|
+-- KFMod.ZombieClotBase
|
+-- KFChar.ZombieClot
|
+-- KFChar.ZombieClot_STANDARD
| Variables Summary |
|---|
| Inherited Variables from KFMod.ZombieClotBase |
|---|
| bGrappling, ClotGrabMessageDelay, DisabledPawn, GrappleDuration, GrappleEndTime |
| Functions Summary |
|---|
| Inherited Functions from KFChar.ZombieClot |
|---|
| AnimNeedsWait, ClawDamageTarget, Destroyed, Died, DoAnimAction, PreCacheMaterials, PreCacheStaticMeshes, RangedAttack, RemoveHead, SetAnimAction, Tick |
| Inherited Functions from KFMod.ZombieClotBase |
|---|
| BreakGrapple |
| Defaultproperties |
|---|
defaultproperties
{
MoanVoice=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Talk'
MeleeAttackHitSound=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_HitPlayer'
JumpSound=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Jump'
DetachedArmClass=Class'KFChar.SeveredArmClot'
DetachedLegClass=Class'KFChar.SeveredLegClot'
DetachedHeadClass=Class'KFChar.SeveredHeadClot'
HitSound(0)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Pain'
DeathSound(0)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Death'
ChallengeSound(0)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Challenge'
ChallengeSound(1)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Challenge'
ChallengeSound(2)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Challenge'
ChallengeSound(3)=SoundGroup'KF_EnemiesFinalSnd.clot.Clot_Challenge'
AmbientSound=Sound'KF_BaseClot.Clot_Idle1Loop'
Mesh=SkeletalMesh'KF_Freaks_Trip.CLOT_Freak'
Skins(0)=Combiner'KF_Specimens_Trip_T.clot_cmb'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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