| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xPawn
|
+-- Old2K4.Monster
|
+-- Old2K4.Skaarj
|
+-- KFMod.KFMonster
|
+-- KFMod.ZombieHuskBase
|
+-- KFChar.ZombieHusk
|
+-- KFChar.BrainDeadHusk
| Variables Summary |
|---|
| Inherited Variables from KFChar.ZombieHusk |
|---|
| HuskFireProjClass |
| Inherited Variables from KFMod.ZombieHuskBase |
|---|
| BurnDamageScale, NextFireProjectileTime, ProjectileFireInterval |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay ())) | |
| Inherited Functions from KFChar.ZombieHusk |
|---|
| DoorAttack, HitCanInterruptAction, PlayHit, PointDistToLine, PostBeginPlay, PreCacheMaterials, ProcessHitFX, RangedAttack, RemoveHead, SetAnimAction, SpawnTwoShots, TakeDamage, Tick |
| Functions Detail |
|---|
PostBeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
ControllerClass=None
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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