defaultproperties
{
BindingLabel(0)="Red Orchestra"
BindingLabel(1)="Sprint"
BindingLabel(2)="Reload"
BindingLabel(3)="Iron Sights"
BindingLabel(4)="Change Role"
BindingLabel(5)="Show / Hide Hud"
BindingLabel(6)="Prone"
BindingLabel(7)="Bayonet Attach / MG Deploy"
BindingLabel(8)="Change MG Barrel"
BindingLabel(9)="Show Objectives"
BindingLabel(10)="Change Scope Detail"
BindingLabel(11)="Change Side"
BindingLabel(12)="Use"
BindingLabel(13)="Switch Fire Mode"
BindingLabel(14)="ChangeWeapons"
BindingLabel(15)="MG Ammo Resupply"
BindingLabel(16)="Save Artillery Coordinates"
BindingLabel(17)="Movement"
BindingLabel(18)="Forward"
BindingLabel(19)="Backward"
BindingLabel(20)="Strafe Left"
BindingLabel(21)="Strafe Right"
BindingLabel(22)="Jump"
BindingLabel(23)="Walk"
BindingLabel(24)="ToggleCrouch"
BindingLabel(25)="Crouch"
BindingLabel(26)="Strafe Toggle"
BindingLabel(27)="Lean Left"
BindingLabel(28)="Lean Right"
BindingLabel(29)="Looking"
BindingLabel(30)="Turn Left"
BindingLabel(31)="Turn Right"
BindingLabel(32)="Look Up"
BindingLabel(33)="Look Down"
BindingLabel(34)="Center View"
BindingLabel(35)="Toggle "
BindingLabel(36)="Toggle Camera Mode"
BindingLabel(37)="Weapons"
BindingLabel(38)="Fire"
BindingLabel(39)="Alt-Fire"
BindingLabel(40)="Throw Weapon"
BindingLabel(41)="Best Weapon"
BindingLabel(42)="Next Weapon"
BindingLabel(43)="Prev Weapon"
BindingLabel(44)="Last Weapon"
BindingLabel(45)="Communication"
BindingLabel(46)="Say"
BindingLabel(47)="Team Say"
BindingLabel(48)="In Game Chat"
BindingLabel(49)="Speech Menu"
BindingLabel(50)="Activate Microphone"
BindingLabel(51)="Speak in Public Channel"
BindingLabel(52)="Speak in local Channel"
BindingLabel(53)="Speak in Team Channel"
BindingLabel(54)="Toggle Public Channel"
BindingLabel(55)="Toggle local Channel"
BindingLabel(56)="Toggle Team Channel"
BindingLabel(57)="Hud"
BindingLabel(58)="Grow Hud"
BindingLabel(59)="Shrink Hud"
BindingLabel(60)="ScoreBoard Toggle"
BindingLabel(61)="ScoreBoard"
BindingLabel(62)="Game"
BindingLabel(63)="Use"
BindingLabel(64)="Pause"
BindingLabel(65)="Screenshot"
BindingLabel(72)="Miscellaneous"
BindingLabel(73)="Menu"
BindingLabel(74)="Music Player"
BindingLabel(75)="Voting Menu"
BindingLabel(76)="Toggle Console"
BindingLabel(77)="View Connection Status"
BindingLabel(78)="Cancel Pending Connection"
BindingLabel(79)="Vehicle Communication"
BindingLabel(80)="Vehicle Say"
Bindings(0)=(KeyLabel="Red Orchestra")
Bindings(1)=(KeyLabel="Sprint",Alias="Button bSprint")
Bindings(2)=(KeyLabel="Reload",Alias="ROManualReload")
Bindings(3)=(KeyLabel="Iron Sights",Alias="ROIronSights")
Bindings(4)=(KeyLabel="Change Role",Alias="PlayerMenu 2")
Bindings(5)=(KeyLabel="Show / Hide Hud",Alias="ShowPlayInfo")
Bindings(6)=(KeyLabel="Prone",Alias="Prone")
Bindings(7)=(KeyLabel="Bayonet Attach / MG Deploy",Alias="Deploy")
Bindings(8)=(KeyLabel="Change MG Barrel",Alias="ROMGOperation")
Bindings(9)=(bIsSectionLabel=False,KeyLabel="Show Objectives",Alias="ShowObjectives")
Bindings(10)=(KeyLabel="Change Scope Detail",Alias="SetScopeDetail")
Bindings(11)=(KeyLabel="Change Side",Alias="PlayerMenu")
Bindings(12)=(KeyLabel="Use",Alias="Use")
Bindings(13)=(KeyLabel="Switch Fire Mode",Alias="SwitchFireMode")
Bindings(14)=(KeyLabel="Change Weapons",Alias="PlayerMenu 3")
Bindings(15)=(KeyLabel="MG Ammo Resupply",Alias="ThrowMGAmmo")
Bindings(16)=(KeyLabel="Save Artillery Coordinates",Alias="SaveArtilleryPosition")
Bindings(17)=(KeyLabel="Movement")
Bindings(18)=(KeyLabel="Forward",Alias="MoveForward")
Bindings(19)=(KeyLabel="Backward",Alias="MoveBackward")
Bindings(20)=(KeyLabel="Strafe Left",Alias="StrafeLeft")
Bindings(21)=(KeyLabel="Strafe Right",Alias="StrafeRight")
Bindings(22)=(KeyLabel="Jump",Alias="Jump")
Bindings(23)=(KeyLabel="Walk",Alias="Walking")
Bindings(24)=(KeyLabel="ToggleCrouch",Alias="ToggleDuck")
Bindings(25)=(KeyLabel="Crouch",Alias="Duck")
Bindings(26)=(KeyLabel="Strafe Toggle",Alias="Strafe")
Bindings(27)=(KeyLabel="Lean Left",Alias="LeanLeft")
Bindings(28)=(KeyLabel="Lean Right",Alias="LeanRight")
Bindings(29)=(bIsSectionLabel=True,KeyLabel="Looking")
Bindings(30)=(KeyLabel="Turn Left",Alias="TurnLeft")
Bindings(31)=(KeyLabel="Turn Right",Alias="TurnRight")
Bindings(32)=(KeyLabel="Look Up",Alias="LookUp")
Bindings(33)=(KeyLabel="Look Down",Alias="LookDown")
Bindings(34)=(KeyLabel="Center View",Alias="CenterView")
Bindings(35)=(KeyLabel="Toggle BehindView",Alias="ToggleBehindView")
Bindings(36)=(KeyLabel="Toggle Camera Mode",Alias="ToggleFreeCam")
Bindings(37)=(KeyLabel="Weapons")
Bindings(38)=(KeyLabel="Fire",Alias="Fire")
Bindings(39)=(KeyLabel="Alt-Fire",Alias="AltFire")
Bindings(40)=(KeyLabel="Throw Weapon",Alias="ThrowWeapon")
Bindings(41)=(KeyLabel="Best Weapon",Alias="SwitchToBestWeapon")
Bindings(42)=(KeyLabel="Next Weapon",Alias="NextWeapon")
Bindings(43)=(KeyLabel="Prev Weapon",Alias="PrevWeapon")
Bindings(44)=(KeyLabel="Last Weapon",Alias="SwitchToLastWeapon")
Bindings(45)=(bIsSectionLabel=True,KeyLabel="Communication")
Bindings(46)=(KeyLabel="Say",Alias="Talk")
Bindings(47)=(KeyLabel="Team Say",Alias="TeamTalk")
Bindings(48)=(KeyLabel="In Game Chat",Alias="InGameChat")
Bindings(49)=(bIsSectionLabel=False,KeyLabel="Speech Menu",Alias="SpeechMenuToggle")
Bindings(50)=(KeyLabel="Activate Microphone",Alias="VoiceTalk")
Bindings(51)=(KeyLabel="Speak in Public Channel",Alias="Speak Public")
Bindings(52)=(KeyLabel="Speak in local Channel",Alias="Speak Local")
Bindings(53)=(KeyLabel="Speak in Team Channel",Alias="Speak Team")
Bindings(54)=(bIsSectionLabel=False,KeyLabel="Toggle Public Chatroom",Alias="TogglePublicChat")
Bindings(55)=(KeyLabel="Toggle local Chatroom",Alias="ToggleLocalChat")
Bindings(56)=(KeyLabel="Toggle Team Chatroom",Alias="ToggleTeamChat")
Bindings(57)=(bIsSectionLabel=True,KeyLabel="Hud")
Bindings(58)=(KeyLabel="Grow Hud",Alias="GrowHud")
Bindings(59)=(KeyLabel="Shrink Hud",Alias="ShrinkHud")
Bindings(60)=(bIsSectionLabel=False,KeyLabel="ScoreBoard",Alias="ShowScores")
Bindings(61)=(KeyLabel="ScoreBoard (QuickView)",Alias="ScoreToggle")
Bindings(62)=(bIsSectionLabel=True,KeyLabel="Game")
Bindings(63)=(KeyLabel="Use",Alias="use")
Bindings(64)=(KeyLabel="Pause",Alias="Pause")
Bindings(65)=(KeyLabel="Screenshot",Alias="shot")
Bindings(72)=(bIsSectionLabel=True,KeyLabel="Miscellaneous")
Bindings(73)=(bIsSectionLabel=False,KeyLabel="Menu",Alias="ShowMenu")
Bindings(74)=(KeyLabel="Music Player",Alias="MusicMenu")
Bindings(75)=(KeyLabel="Voting Menu",Alias="ShowVoteMenu")
Bindings(76)=(KeyLabel="Toggle Console",Alias="ConsoleToggle")
Bindings(77)=(KeyLabel="View Connection Status",Alias="Stat Net")
Bindings(78)=(KeyLabel="Cancel Pending Connection",Alias="Cancel")
Bindings(79)=(bIsSectionLabel=True,KeyLabel="Vehicle Communication")
Bindings(80)=(KeyLabel="Vehicle Say",Alias="VehicleTalk")
Begin Object Class=GUIImage Name=BindBk
Image=Texture'InterfaceArt_tex.Menu.button_normal'
ImageStyle=ISTY_Stretched
WinTop=0.057552
WinLeft=0.031397
WinWidth=0.937207
WinHeight=0.808281
bBoundToParent=True
bScaleToParent=True
End Object
i_bk=GUIImage'ROInterface.ROControlBinder.BindBk'
Begin Object Class=FloatingImage Name=FloatingFrameBackground
Image=Texture'InterfaceArt_tex.Menu.button_normal'
DropShadow=None
ImageStyle=ISTY_Stretched
ImageRenderStyle=MSTY_Normal
WinTop=0.020000
WinLeft=0.000000
WinWidth=1.000000
WinHeight=0.980000
RenderWeight=0.000003
End Object
i_FrameBG=FloatingImage'ROInterface.ROControlBinder.FloatingFrameBackground'
}
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