Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

ROInterface.ROConsole

Extends
ExtendedConsole

Core.Object
|   
+-- Engine.Interactions
   |   
   +-- Engine.Interaction
      |   
      +-- Engine.Console
         |   
         +-- XInterface.ExtendedConsole
            |   
            +-- ROInterface.ROConsole

Variables Summary
stringAllPlayersSquad
stringOwnSquad
EROSpeechMenuStatePreviousStateName
array<PlayerReplicationInfo>PRIs
EROSpeechMenuStateROSMState
intsavedSelectedObjective
stringSquadSuffix
Inherited Variables from XInterface.ExtendedConsole
AddedCurrentHead, AddedCurrentTail, bAlt, bConsoleHotKey, bCtrl, bShift, bSpeechMenuLocked, bSpeechMenuUseLetters, bSpeechMenuUseMouseWheel, bTeamChatOnly, ChatMenu, ChatMenuClass, ChatMessages, ConsoleSoundVol, Favorites, HighlightRow, LastConnectedServer, LastURL, LetterKeys[10], MaxScrollbackSize, MusicManagerClassName, NeedPasswordMenuClass, NumberKeys[10], PasswordPromptMenu, SavedPasswords, SBHead, SBPos, Scrollback, ServerFullMsg, ServerInfoMenu, SMAcceptSound, SMAllString, SMArraySize, SMCallsign, SMChannelOptions[3], SMDenySound, SMIndex, SMIndexArray[48], SMLineSpace, SMMargin, SMMoreString, SMNameArray[48], SMOffset, SMOpenSound, SMOriginX, SMOriginY, SMState, SMStateName[20], SMTab, SMType, StatsPromptMenuClass, SteamLoginMenuClass, SteamLoginRetryCount, VoiceChannels, WaitingGameClassName
Inherited Variables from Engine.Console
bHoldingBack, bHoldingStart, bIgnoreKeys, bRunningDemo, bTyping, BufferedConsoleCommands, ConsoleHotKey, DemoLevels[64], HistoryBot, HistoryCur, HistoryTop, History[16], TimeBeforeReboot, TimeHoldingReboot, TimeIdle, TimePerDemo, TimePerSoak, TimePerTitle, TimeTooIdle, TypedStr, TypedStrPos

Enumerations Summary
EROSpeechMenuState
ROSMS_Main, ROSMS_Support, ROSMS_Ack, ROSMS_Enemy, ROSMS_Alert, ROSMS_Vehicle_Orders, ROSMS_Vehicle_Alerts, ROSMS_Commanders, ROSMS_Extras, ROSMS_Attack, ROSMS_Defend, ROSMS_Vehicle_Goto, ROSMS_HelpAt, ROSMS_UnderAttackAt, ROSMS_SelectSquad
Inherited Enumerations from XInterface.ExtendedConsole
ESpeechMenuState

Structures Summary
Inherited Structures from XInterface.ExtendedConsole
ChatStruct, ServerFavorite, StoredPassword

Functions Summary
functionbool bCheckIfOwnerTeamHasBots ()))
SpeechMenuVisible
function BeginState ()))
SpeechMenuVisible
function buildAckArray ()))
SpeechMenuVisible
function buildSMAlertArray ()))
SpeechMenuVisible
function buildSMAttackArray ()))
SpeechMenuVisible
function buildSMDefendArray ()))
SpeechMenuVisible
function buildSMEnemyArray ()))
SpeechMenuVisible
function buildSMExtraArray ()))
SpeechMenuVisible
function buildSMGotoArray ()))
SpeechMenuVisible
function buildSMHelpAtArray ()))
SpeechMenuVisible
function buildSMMainArray ()))
SpeechMenuVisible
function buildSMOrderArray ()))
SpeechMenuVisible
function buildSMSelectSquadArray ()))
SpeechMenuVisible
function buildSMSupportArray ()))
SpeechMenuVisible
function buildSMUnderAttackAtArray ()))
SpeechMenuVisible
function buildSMVehicleAlertArray ()))
SpeechMenuVisible
function buildSMVehicleDirectionArray ()))
SpeechMenuVisible
function DrawCurrentArray (canvas Canvas, bool sizing, out float XMax, out float YMax ))
SpeechMenuVisible
function DrawNumbers (canvas Canvas, int NumNums, bool IncZero, bool sizing, out float XMax, out float YMax ))
SpeechMenuVisible
function EndState ()))
SpeechMenuVisible
function EnterROState (EROSpeechMenuState newState, optional bool bNoSound))
SpeechMenuVisible
functionclass<ROVoicePackGetROVoiceClass ()))
SpeechMenuVisible
function HandleInput (int keyIn))
SpeechMenuVisible
functionbool KeyEvent (EInputKey Key, EInputAction Action, FLOAT Delta ))
SpeechMenuVisible
functionint KeyToNumber (EInputKey InKey))
SpeechMenuVisible
functionbool KeyType (EInputKey Key, optional string Unicode ))
SpeechMenuVisible
function LeaveState ()))
SpeechMenuVisible
functionFont MyGetSmallFontFor (canvas Canvas))
SpeechMenuVisible
event NotifyLevelChange ()))
SpeechMenuVisible
functionstring NumberToString (int num))
SpeechMenuVisible
function PostRender (canvas Canvas ))
SpeechMenuVisible
function RebuildSMArray ()))
SpeechMenuVisible
function VehicleTalk ()))
Inherited Functions from XInterface.ExtendedConsole
AddCurrentToFavorites, AddFavorite, AddMessage, BeginState, Chat, CloseSpeechMenu, CLS, ConnectFailure, ConsoleClose, ConsoleOpen, ConsoleToggle, DebugTabOrder, DLO, DrawCurrentArray, DrawMembers, DrawNumbers, DumpCacheRecords, DumpLoadingHints, DumpPlayInfo, DumpRecords, EndState, EnterState, GetFavorites, GetVoiceClass, HandleInput, InFavorites, InGameChat, IsActiveChannel, IsMember, KeyEvent, KeyToNumber, KeyType, LeaveState, Message, MusicMenu, MyGetSmallFontFor, NativeConsoleOpen, NotifyLevelChange, NumberToString, OnStatsClosed, OnStatsConfigured, PlayConsoleSound, PlayWaitingGame, PostRender, RebuildSMArray, RemoveFavorite, SaveFavorites, ServerInfo, SortSMArray, SpeechMenuToggle, TeamChatOnly, VoiceChatAllowed
Inherited Functions from Engine.Console
BeginState, Chat, ConnectFailure, ConsoleClose, ConsoleOpen, ConsoleToggle, DelayedConsoleCommand, EndState, Initialized, KeyEvent, KeyType, Message, NativeConsoleOpen, NotifyLevelChange, SetInitialMusic, SetMusic, StartRollingDemo, StopRollingDemo, Talk, TeamTalk, Tick, Type, TypingClose, TypingOpen, UnPressButtons, ViewportInitialized

States Summary
SpeechMenuVisible Source code
state SpeechMenuVisible
bCheckIfOwnerTeamHasBots, BeginState, buildAckArray, buildSMAlertArray, buildSMAttackArray, buildSMDefendArray, buildSMEnemyArray, buildSMExtraArray, buildSMGotoArray, buildSMHelpAtArray, buildSMMainArray, buildSMOrderArray, buildSMSelectSquadArray, buildSMSupportArray, buildSMUnderAttackAtArray, buildSMVehicleAlertArray, buildSMVehicleDirectionArray, DrawCurrentArray, DrawNumbers, EndState, EnterROState, GetROVoiceClass, HandleInput, KeyEvent, KeyToNumber, KeyType, LeaveState, MyGetSmallFontFor, NotifyLevelChange, NumberToString, PostRender, RebuildSMArray


Variables Detail

AllPlayersSquad Source code

var localized string AllPlayersSquad;

OwnSquad Source code

var localized string OwnSquad;

PreviousStateName Source code

var EROSpeechMenuState PreviousStateName;

PRIs Source code

var array<PlayerReplicationInfo> PRIs;

ROSMState Source code

var EROSpeechMenuState ROSMState;

savedSelectedObjective Source code

var int savedSelectedObjective;

SquadSuffix Source code

var localized string SquadSuffix;


Enumerations Detail

EROSpeechMenuState Source code

enum EROSpeechMenuState
{
ROSMS_Main, ROSMS_Support, ROSMS_Ack, ROSMS_Enemy, ROSMS_Alert, ROSMS_Vehicle_Orders, ROSMS_Vehicle_Alerts, ROSMS_Commanders, ROSMS_Extras, ROSMS_Attack, ROSMS_Defend, ROSMS_Vehicle_Goto, ROSMS_HelpAt, ROSMS_UnderAttackAt, ROSMS_SelectSquad
};


Functions Detail

bCheckIfOwnerTeamHasBots SpeechMenuVisible Source code

function bool bCheckIfOwnerTeamHasBots ( ) )

BeginState SpeechMenuVisible Source code

function BeginState ( ) )

buildAckArray SpeechMenuVisible Source code

function buildAckArray ( ) )

buildSMAlertArray SpeechMenuVisible Source code

function buildSMAlertArray ( ) )

buildSMAttackArray SpeechMenuVisible Source code

function buildSMAttackArray ( ) )

buildSMDefendArray SpeechMenuVisible Source code

function buildSMDefendArray ( ) )

buildSMEnemyArray SpeechMenuVisible Source code

function buildSMEnemyArray ( ) )

buildSMExtraArray SpeechMenuVisible Source code

function buildSMExtraArray ( ) )

buildSMGotoArray SpeechMenuVisible Source code

function buildSMGotoArray ( ) )

buildSMHelpAtArray SpeechMenuVisible Source code

function buildSMHelpAtArray ( ) )

buildSMMainArray SpeechMenuVisible Source code

function buildSMMainArray ( ) )

buildSMOrderArray SpeechMenuVisible Source code

function buildSMOrderArray ( ) )

buildSMSelectSquadArray SpeechMenuVisible Source code

function buildSMSelectSquadArray ( ) )

buildSMSupportArray SpeechMenuVisible Source code

function buildSMSupportArray ( ) )

buildSMUnderAttackAtArray SpeechMenuVisible Source code

function buildSMUnderAttackAtArray ( ) )

buildSMVehicleAlertArray SpeechMenuVisible Source code

function buildSMVehicleAlertArray ( ) )

buildSMVehicleDirectionArray SpeechMenuVisible Source code

function buildSMVehicleDirectionArray ( ) )

DrawCurrentArray SpeechMenuVisible Source code

function DrawCurrentArray ( canvas Canvas, bool sizing, out float XMax, out float YMax ) )

DrawNumbers SpeechMenuVisible Source code

function DrawNumbers ( canvas Canvas, int NumNums, bool IncZero, bool sizing, out float XMax, out float YMax ) )

EndState SpeechMenuVisible Source code

function EndState ( ) )

EnterROState SpeechMenuVisible Source code

function EnterROState ( EROSpeechMenuState newState, optional bool bNoSound) )

GetROVoiceClass SpeechMenuVisible Source code

function class<ROVoicePack> GetROVoiceClass ( ) )

HandleInput SpeechMenuVisible Source code

function HandleInput ( int keyIn) )

KeyEvent SpeechMenuVisible Source code

function bool KeyEvent ( EInputKey Key, EInputAction Action, FLOAT Delta ) )

KeyToNumber SpeechMenuVisible Source code

function int KeyToNumber ( EInputKey InKey) )

KeyType SpeechMenuVisible Source code

function bool KeyType ( EInputKey Key, optional string Unicode ) )

LeaveState SpeechMenuVisible Source code

function LeaveState ( ) )

MyGetSmallFontFor SpeechMenuVisible Source code

function Font MyGetSmallFontFor ( canvas Canvas) )

NotifyLevelChange SpeechMenuVisible Source code

event NotifyLevelChange ( ) )

NumberToString SpeechMenuVisible Source code

function string NumberToString ( int num) )

PostRender SpeechMenuVisible Source code

function PostRender ( canvas Canvas ) )

RebuildSMArray SpeechMenuVisible Source code

function RebuildSMArray ( ) )

VehicleTalk Source code

exec function VehicleTalk ( ) )


Defaultproperties

defaultproperties
{
     AllPlayersSquad="All teammates"
     OwnSquad="My Squad"
     SquadSuffix="'s Squad"
     SMStateName(1)="Support"
     SMStateName(3)="Enemy Spotted"
     SMStateName(4)="Alert"
     SMStateName(5)="Vehicle Commands"
     SMStateName(6)="Vehicle Alerts"
     SMStateName(7)="Commands"
     SMStateName(8)="Taunts"
     SMStateName(9)="Attack..."
     SMStateName(10)="Defend..."
     SMStateName(11)="Go to..."
     SMStateName(12)="Request Help At..."
     SMStateName(13)="Under Attack At..."
     SMStateName(14)="Select order recipient..."
     SMOpenSound=Sound'ROMenuSounds.Generic.msfxEdit'
     SMAcceptSound=Sound'ROMenuSounds.Generic.msfxMouseClick'
     SMDenySound=Sound'ROMenuSounds.MainMenu.CharFade'
     ServerInfoMenu="ROInterface.ROGUIServerInfo"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:51.516 - Created with UnCodeX