| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
|
+-- ROEngine.ROWeaponDamageType
|
+-- ROEngine.ROArtilleryDamType
| Variables Summary |
|---|
| Inherited Variables from ROEngine.ROWeaponDamageType |
|---|
| APCDamageModifier, bCauseViewJarring, HUDIcon, TankDamageModifier, TreadDamageModifier, VehicleDamageModifier |
| Inherited Variables from UnrealGame.WeaponDamageType |
|---|
| WeaponClass |
| Functions Summary |
|---|
| Inherited Functions from UnrealGame.WeaponDamageType |
|---|
| GetWeaponClass |
| Defaultproperties |
|---|
defaultproperties
{
HUDIcon=Texture'InterfaceArt_tex.deathicons.artkill'
TankDamageModifier=1.000000
APCDamageModifier=1.000000
VehicleDamageModifier=1.000000
DeathString="%o was torn apart by an artillery shell."
FemaleSuicide="%o was careless with her own artillery shell."
MaleSuicide="%o was careless with his own artillery shell."
bArmorStops=False
bLocationalHit=False
bDetonatesGoop=True
bDelayedDamage=True
bThrowRagdoll=True
bExtraMomentumZ=True
bFlaming=True
GibModifier=10.000000
DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay'
DeathOverlayTime=999.000000
GibPerterbation=0.150000
KDamageImpulse=7000.000000
KDeathVel=350.000000
KDeathUpKick=600.000000
KDeadLinZVelScale=0.000250
KDeadAngVelScale=0.002000
VehicleMomentumScaling=1.300000
HumanObliterationThreshhold=300
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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