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//============================================================================= // ROArtilleryDamType //============================================================================= // // Damage Type for Artillery. // //============================================================================= // Red Orchestra Source // Copyright (C) 2003 John "Ramm-Jaeger" Gibson //============================================================================= class ROArtilleryDamType extends ROWeaponDamageType abstract; //============================================================================= // defaultproperties //============================================================================= defaultproperties { HUDIcon=Texture'InterfaceArt_tex.deathicons.artkill' TankDamageModifier=1.000000 APCDamageModifier=1.000000 VehicleDamageModifier=1.000000 DeathString="%o was torn apart by an artillery shell." FemaleSuicide="%o was careless with her own artillery shell." MaleSuicide="%o was careless with his own artillery shell." bArmorStops=False bLocationalHit=False bDetonatesGoop=True bDelayedDamage=True bThrowRagdoll=True bExtraMomentumZ=True bFlaming=True GibModifier=10.000000 DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay' DeathOverlayTime=999.000000 GibPerterbation=0.150000 KDamageImpulse=7000.000000 KDeathVel=350.000000 KDeathUpKick=600.000000 KDeadLinZVelScale=0.000250 KDeadAngVelScale=0.002000 VehicleMomentumScaling=1.300000 HumanObliterationThreshhold=300 } |
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