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Core.Object | +-- KFStoryGame.KF_ObjectiveCondition | +-- KFStoryGame.ObjCondition_Use
| Constants Summary |
|---|
| Inherited Contants from KFStoryGame.KF_ObjectiveCondition |
|---|
| HintCharLimit |
| Inherited Contants from Core.Object |
|---|
| ALLIES_TEAM_INDEX, AXIS_TEAM_INDEX, MaxInt, NEUTRAL_TEAM_INDEX, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Standalone, RF_Transactional, RF_Transient |
| Variables Summary | |
|---|---|
| bool | bAcquiredPawn |
| bool | bWasUsed |
| name | ControlledMoverName |
| name | CurrentUserName |
| float | FinishedUseSeconds |
| name | InitialUseActorName |
| float | LastUseTime |
| name | UseActorName |
| ObjCondition_Use | |
| bool | bKeepUseProgress |
| bool | bMaintainUseLOS |
| float | HoldUseSeconds |
| float | MinUseViewAngle |
| Actor | UseActor |
| name | UsePawn_Tag |
| Inherited Variables from Core.Object |
|---|
| Class, Name, ObjectFlags, ObjectInternal[7], Outer |
| Enumerations Summary |
|---|
| Inherited Enumerations from KFStoryGame.KF_ObjectiveCondition |
|---|
| EKFGameDifficulty |
| Inherited Enumerations from Core.Object |
|---|
| EAxis, ECamOrientation, EDetailMode, EDrawPivot, ESheerAxis |
| Structures Summary |
|---|
| Inherited Structures from Core.Object |
|---|
| BoundingVolume, Box, Color, CompressedPosition, Coords, FloatBox, Guid, IntBox, InterpCurve, InterpCurvePoint, Matrix, Plane, Quat, Range, RangeVector, Rotator, Scale, TMultiMap, Vector |
| Functions Summary | ||
|---|---|---|
![]() | ConditionActivated (pawn ActivatingPlayer)) | |
![]() | ConditionTick (float DeltaTime)) | |
![]() | float | GetCompletionPct ())) |
![]() | string | GetDataString ())) |
![]() | vector | GetLocation (optional out actor LocActor)) |
![]() | float | GetRemainingUseTime ())) |
![]() | bool | InRangeAndView ())) |
![]() | bool | IsTouchingUseActor (pawn Toucher)) |
![]() | PostBeginPlay (KF_StoryObjective MyOwner)) | |
![]() | Reset ())) | |
![]() | SetObjOwner (KF_StoryObjective NewOwner)) | |
![]() | Startedusing (pawn User)) | |
![]() | StoppedUsing (pawn User)) | |
![]() | StopUsingObj (pawn User)) | |
![]() | UpdateUseablePawnList ())) | |
| Variables Detail |
|---|
| Functions Detail |
|---|
ConditionActivated Source code
ConditionTick Source code
GetCompletionPct Source code
GetDataString Source code
GetLocation Source code
GetRemainingUseTime Source code
InRangeAndView Source code
IsTouchingUseActor Source code
PostBeginPlay Source code
Reset Source code
SetObjOwner Source code
Startedusing Source code
StoppedUsing Source code
StopUsingObj Source code
UpdateUseablePawnList Source code| Defaultproperties |
|---|
defaultproperties
{
UseActorName="UseActor"
InitialUseActorName="InitialUseActor"
CurrentUserName="CurrentUser"
ControlledMoverName="ControlledMover"
}
|
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