| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- KFMod.KFAmmoPickup
|
+-- KFStoryGame.KFAmmoPickup_Story
| Variables Summary |
|---|
| Inherited Variables from KFMod.KFAmmoPickup |
|---|
| bShowPickup, bSleeping, KFPickupImage, OtherPlayer |
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount |
| Functions Summary | ||
|---|---|---|
![]() | Touch (Actor Other)) Pickup | |
| Inherited Functions from KFMod.KFAmmoPickup |
|---|
| BeginState, BotDesireability, EndState, GetNumPlayers, Landed, PostBeginPlay, ReadyToPickup, Reset, StartSleeping, Touch |
| Inherited Functions from Engine.Ammo |
|---|
| BotDesireability, DetourWeight, SpawnCopy, UpdateHUD |
| States Summary |
|---|
| Pickup Source code |
|---|
|
state Pickup |
| Touch |
| Functions Detail |
|---|
Touch Pickup Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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