Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- Old2K4.InstantFire | +-- KFMod.KFFire | +-- KFMod.WinchesterFire | +-- KFMod.WinchesterFireDM
Variables Summary | |
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tweak | |
float | offsetadj |
WinchesterFireDM | |
class<xEmitter> | HitEmitterClass |
float | SecDamageMult |
class<xEmitter> | SecHitEmitterClass |
float | SecTraceDist |
Functions Summary | ||
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![]() | DoTrace (Vector Start, Rotator Dir)) |
Inherited Functions from KFMod.WinchesterFire |
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AllowFire, ModeDoFire |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { DamageMin=40 DamageMax=50 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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