| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.WeaponFire
|
+-- Old2K4.InstantFire
|
+-- KFMod.KFFire
|
+-- KFMod.WinchesterFire
|
+-- KFMod.WinchesterFireDM
| Variables Summary | |
|---|---|
| tweak | |
| float | offsetadj |
| WinchesterFireDM | |
| class<xEmitter> | HitEmitterClass |
| float | SecDamageMult |
| class<xEmitter> | SecHitEmitterClass |
| float | SecTraceDist |
| Functions Summary | ||
|---|---|---|
![]() | DoTrace (Vector Start, Rotator Dir)) | |
| Inherited Functions from KFMod.WinchesterFire |
|---|
| AllowFire, ModeDoFire |
| Variables Detail |
|---|
| Functions Detail |
|---|
DoTrace Source code| Defaultproperties |
|---|
defaultproperties
{
DamageMin=40
DamageMax=50
}
|
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