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KFMod.ScytheFire

Extends
KFMeleeFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- KFMod.KFMeleeFire
      |   
      +-- KFMod.ScytheFire

Variables Summary
ScytheFire
array<name>FireAnims
Inherited Variables from KFMod.KFMeleeFire
bCanHit, bComboTime, bTrigger, ComboConDecay, DamagedelayMax, DamagedelayMin, dmg, EndTraceS, f, FireSoundRef, hitDamageClass, HitEffectClass, i, IdleAnim, IdleAnimRate, ImpactShakeOffsetMag, ImpactShakeOffsetRate, ImpactShakeOffsetTime, ImpactShakeRotMag, ImpactShakeRotRate, ImpactShakeRotTime, LastComboStartTime, LastConHitTime, MeleeDamage, MeleeHitSoundRefs, MeleeHitSounds, MeleeHitVolume, NoAmmoSoundRef, NumConHits, ProxySize, ReloadSoundRef, SpawnActor, SpawnTrace, StartFireTime, StopFireTime, weaponRange, WideDamageMinHitAngle
Inherited Variables from Engine.WeaponFire
AimError, AmmoClass, AmmoClipSize, AmmoPerFire, bAttachFlashEmitter, bAttachSmokeEmitter, bFireOnRelease, bInstantHit, bInstantStop, bIsFiring, bLeadTarget, bMeleeMode, bModeExclusive, bNowWaiting, BotRefireRate, bPawnRapidFireAnim, bRecommendSplashDamage, bReflective, bServerDelayStartFire, bServerDelayStopFire, bSplashDamage, bSplashJump, bTimerLoop, bTossed, bWaitForRelease, DamageAtten, FireAnim, FireAnimRate, FireCount, FireEndAnim, FireEndAnimRate, FireForce, FireLoopAnim, FireLoopAnimRate, FireRate, FireSound, FlashEmitter, FlashEmitterClass, HoldTime, Instigator, Level, Load, MaxHoldTime, NextFireTime, NextTimerPop, NoAmmoForce, NoAmmoSound, Owner, PreFireAnim, PreFireAnimRate, PreFireTime, ProjectileClass, ReloadAnim, ReloadAnimRate, ReloadForce, ReloadSound, SavedFireProperties, ServerStartFireTime, ShakeOffsetMag, ShakeOffsetRate, ShakeOffsetTime, ShakeRotMag, ShakeRotRate, ShakeRotTime, SmokeEmitter, SmokeEmitterClass, Spread, SpreadStyle, ThisModeNum, TimerInterval, TransientSoundRadius, TransientSoundVolume, TweenTime, WarnTargetPct, Weapon

Enumerations Summary
Inherited Enumerations from Engine.WeaponFire
ESpreadStyle

Functions Summary
event ModeDoFire ()))
Inherited Functions from KFMod.KFMeleeFire
DoFireEffect, GetFireSpeed, ImpactShakeView, ModeDoFire, PostBeginPlay, PreloadAssets, ResetRate, ShakeView, SlowDown, SpeedUp, Timer, UnloadAssets
Inherited Functions from Engine.WeaponFire
AdjustAim, AllowFire, BeginPlay, ClientPlayForceFeedback, DestroyEffects, DisplayDebug, DoFireEffect, DrawMuzzleFlash, FlashMuzzleFlash, GetFireStart, InitEffects, IsFiring, MaxRange, ModeDoFire, ModeHoldFire, ModeTick, PlayFireEnd, PlayFiring, PlayPreFire, PlayStartHold, PostBeginPlay, PostNetBeginPlay, PreBeginPlay, ServerPlayFiring, SetInitialState, SetTimer, ShakeView, Spawn, StartBerserk, StartFiring, StartMuzzleSmoke, StartSuperBerserk, StopBerserk, StopFiring, StopForceFeedback, Timer, Trace, Update


Variables Detail

ScytheFire

FireAnims Source code

var(ScytheFire) array<name> FireAnims;


Functions Detail

ModeDoFire Source code

simulated event ModeDoFire ( ) )


Defaultproperties

defaultproperties
{
     FireAnims(0)="Fire1"
     FireAnims(1)="Fire2"
     FireAnims(2)="fire3"
     FireAnims(3)="Fire4"
     MeleeDamage=260
     ProxySize=0.150000
     weaponRange=105.000000
     DamagedelayMin=0.650000
     DamagedelayMax=0.650000
     hitDamageClass=Class'KFMod.DamTypeScythe'
     MeleeHitSounds(0)=SoundGroup'KF_AxeSnd.Axe_HitFlesh'
     HitEffectClass=Class'KFMod.ScytheHitEffect'
     WideDamageMinHitAngle=0.650000
     FireRate=1.200000
     BotRefireRate=0.850000
}

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Creation time: Fri 13-10-2023 03:18:53.083 - Created with UnCodeX