Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- Old2K4.FlakChunk | +-- KFMod.KFShrapnel | +-- KFMod.PipeBombShrapnel
Variables Summary |
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Inherited Variables from KFMod.KFShrapnel |
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GlowTime, MinSpeed, SpawnTime, VelocityDecayAmount |
Inherited Variables from Old2K4.FlakChunk |
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Bounces, DamageAtten, ImpactSounds[6], Trail |
Functions Summary |
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Inherited Functions from KFMod.KFShrapnel |
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PostBeginPlay, Tick |
Inherited Functions from Old2K4.FlakChunk |
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Destroyed, HitWall, Landed, PhysicsVolumeChange, PostBeginPlay, ProcessTouch |
Defaultproperties |
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defaultproperties { MyDamageType=Class'KFMod.DamTypePipeBomb' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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