| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projectile
|
+-- Old2K4.FlakChunk
|
+-- KFMod.KFShrapnel
|
+-- KFMod.PipeBombShrapnel
| Variables Summary |
|---|
| Inherited Variables from KFMod.KFShrapnel |
|---|
| GlowTime, MinSpeed, SpawnTime, VelocityDecayAmount |
| Inherited Variables from Old2K4.FlakChunk |
|---|
| Bounces, DamageAtten, ImpactSounds[6], Trail |
| Functions Summary |
|---|
| Inherited Functions from KFMod.KFShrapnel |
|---|
| PostBeginPlay, Tick |
| Inherited Functions from Old2K4.FlakChunk |
|---|
| Destroyed, HitWall, Landed, PhysicsVolumeChange, PostBeginPlay, ProcessTouch |
| Defaultproperties |
|---|
defaultproperties
{
MyDamageType=Class'KFMod.DamTypePipeBomb'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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