defaultproperties
{
ImpactSounds(5)=SoundGroup'ProjectileSounds.Bullets.Impact_Grass'
ImpactSounds(6)=SoundGroup'ProjectileSounds.Bullets.Impact_Grass'
ImpactSounds(7)=SoundGroup'ProjectileSounds.Bullets.Impact_Grass'
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
UseCollision=True
FadeOut=True
RespawnDeadParticles=False
SpinParticles=True
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
Acceleration=(Z=-300.000000)
DampingFactorRange=(X=(Min=0.000000,Max=0.800000),Y=(Min=0.000000,Max=0.800000),Z=(Min=0.000000,Max=0.400000))
FadeOutStartTime=1.000000
DetailMode=DM_High
StartSpinRange=(X=(Min=1.000000))
StartSizeRange=(X=(Min=3.000000,Max=1.000000))
InitialParticlesPerSecond=200.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'KFMaterials.PlantBits'
TextureUSubdivisions=3
TextureVSubdivisions=3
LifetimeRange=(Min=2.000000)
StartVelocityRange=(X=(Min=100.000000,Max=250.000000),Y=(Min=-50.000000,Max=50.000000),Z=(Min=-50.000000,Max=50.000000))
MaxAbsVelocity=(Z=300.000000)
End Object
Emitters(0)=SpriteEmitter'KFMod.PlantHitEmitter.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
Acceleration=(Z=2000.000000)
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
ColorMultiplierRange=(X=(Min=0.700000,Max=0.800000),Y=(Min=0.700000,Max=0.800000),Z=(Min=0.500000,Max=0.600000))
MaxParticles=3
SpinsPerSecondRange=(X=(Min=-0.200000,Max=0.200000))
StartSpinRange=(X=(Max=1.000000))
SizeScale(0)=(RelativeTime=1.000000,RelativeSize=2.000000)
StartSizeRange=(X=(Min=15.000000,Max=15.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=1.000000,Max=10.000000))
InitialParticlesPerSecond=18.000000
DrawStyle=PTDS_AlphaBlend
Texture=Texture'KFMaterials.NewDustSpray'
TextureUSubdivisions=1
TextureVSubdivisions=1
LifetimeRange=(Min=0.101000,Max=0.210000)
End Object
Emitters(1)=SpriteEmitter'KFMod.PlantHitEmitter.SpriteEmitter1'
}
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