Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.NeonKrissMMedicGun

Extends
KrissMMedicGun

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- ROEngine.BaseKFWeapon
            |   
            +-- KFMod.KFWeapon
               |   
               +-- KFMod.KFMedicGun
                  |   
                  +-- KFMod.MP7MMedicGun
                     |   
                     +-- KFMod.KrissMMedicGun
                        |   
                        +-- KFMod.NeonKrissMMedicGun

Functions Summary
Inherited Functions from KFMod.KrissMMedicGun
OnZoomInFinished, OnZoomOutFinished
Inherited Functions from KFMod.MP7MMedicGun
AddAmmo, AmmoAmount, AmmoMaxed, AmmoStatus, AnimEnd, ChargeBar, CheckOutOfAmmo, ConsumeAmmo, FillToInitialAmmo, HasAmmo, MaxAmmo, MaxOutAmmo, OnZoomInFinished, OnZoomOutFinished, StartFire, SuperMaxOutAmmo, Tick


Defaultproperties

defaultproperties
{
     TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_NeonKris'
     SkinRefs(0)="KF_Weapons_Neon_Trip_T.1stPerson.Kriss_Neon_SHDR"
     HudImageRef="KillingFloor2HUD.WeaponSelect.NeonKris_unselected"
     SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.NeonKris"
     AppID=309991
     FireModeClass(0)=Class'KFMod.NeonKrissMFire'
     Description="Neon Schneidzekk Medic Gun"
     PickupClass=Class'KFMod.NeonKrissMPickup'
     AttachmentClass=Class'KFMod.NeonKrissMAttachment'
     ItemName="Neon Schneidzekk Medic Gun"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:50.120 - Created with UnCodeX