| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- ROEngine.BaseKFWeapon
|
+-- KFMod.KFWeapon
|
+-- KFMod.KFWeaponShotgun
|
+-- KFMod.LAW
|
+-- KFMod.LAWDM
| Functions Summary |
|---|
| Inherited Functions from KFMod.LAW |
|---|
| StartFire, WeaponTick, ZoomIn, ZoomOut |
| Inherited Functions from KFMod.KFWeaponShotgun |
|---|
| AddReloadedAmmo, GetAIRating, SuggestAttackStyle |
| Defaultproperties |
|---|
defaultproperties
{
FireModeClass(0)=Class'KFMod.LAWFireDM'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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