Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- ROEngine.BaseKFWeapon | +-- KFMod.KFWeapon | +-- KFMod.KFWeaponShotgun | +-- KFMod.LAW | +-- KFMod.LAWDM
Functions Summary |
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Inherited Functions from KFMod.LAW |
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StartFire, WeaponTick, ZoomIn, ZoomOut |
Inherited Functions from KFMod.KFWeaponShotgun |
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AddReloadedAmmo, GetAIRating, SuggestAttackStyle |
Defaultproperties |
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defaultproperties { FireModeClass(0)=Class'KFMod.LAWFireDM' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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