| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projector
|
+-- Engine.DynamicProjector
|
+-- KFMod.LaserDot
|
+-- KFMod.LaserDotZED
| Functions Summary | ||
|---|---|---|
![]() | SetValid (bool bNewValid) | |
![]() | ToggleDot () | |
| Inherited Functions from KFMod.LaserDot |
|---|
| SetValid, ToggleDot |
| Inherited Functions from Engine.DynamicProjector |
|---|
| Tick |
| Functions Detail |
|---|
SetValid Source code
ToggleDot Source code| Defaultproperties |
|---|
defaultproperties
{
ProjTexture=Texture'kf_fx_trip_t.Misc.Laser_Dot_Green'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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