| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projector
|
+-- Engine.ShadowProjector
|
+-- KFMod.KFShadowProject
| Variables Summary | |
|---|---|
| KFPlayerController | BaseController |
| bool | bInitDir |
| array<KFMiscShadowProject> | MiscShadows |
| Inherited Variables from Engine.ShadowProjector |
|---|
| bBlobShadow, bShadowActive, LightDirection, LightDistance, RootMotion, ShadowActor, ShadowTexture |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Projector |
|---|
| EProjectorBlending |
| Functions Summary | ||
|---|---|---|
![]() | KFMiscShadowProject | AddMiscProjector (Actor GoalAct, vector Pos, vector Dir )) |
![]() | Destroyed ())) | |
![]() | Tick (float DeltaTime)) | |
![]() | UpdateShadow ())) | |
| Inherited Functions from Engine.ShadowProjector |
|---|
| Destroyed, InitShadow, PostBeginPlay, Tick, UpdateShadow |
| Inherited Functions from Engine.Projector |
|---|
| AbandonProjector, AttachActor, AttachProjector, BeginState, DetachActor, DetachProjector, PostBeginPlay, Touch, Untouch |
| Variables Detail |
|---|
| Functions Detail |
|---|
AddMiscProjector Source code
Destroyed Source code
Tick Source code
UpdateShadow Source code| Defaultproperties |
|---|
defaultproperties
{
LightDistance=320.000000
MaxTraceDistance=350
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||