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KFMod.KFMiscShadowProject

Extends
ShadowProjector

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projector
      |   
      +-- Engine.ShadowProjector
         |   
         +-- KFMod.KFMiscShadowProject

Variables Summary
boolbDoUpdate
ActorOwnerProj
Inherited Variables from Engine.ShadowProjector
bBlobShadow, bShadowActive, LightDirection, LightDistance, RootMotion, ShadowActor, ShadowTexture
Inherited Variables from Engine.Projector
bClipBSP, bClipStaticMesh, bDynamicAttach, bGradient, bLevelStatic, bNoProjectOnOwner, Box, bProjectActor, bProjectBSP, bProjectOnAlpha, bProjectOnBackfaces, bProjectOnParallelBSP, bProjectOnUnlit, bProjectParticles, bProjectStaticMesh, bProjectTerrain, FadeInTime, FOV, FrameBufferBlendingOp, FrustumPlanes[6], FrustumVertices[8], GradientMatrix, GradientTexture, MaterialBlendingOp, Matrix, MaxTraceDistance, OldLocation, ProjectTag, ProjTexture, RenderInfo

Enumerations Summary
Inherited Enumerations from Engine.Projector
EProjectorBlending

Functions Summary
function Tick (float DeltaTime))
function UpdateShadow ()
Inherited Functions from Engine.ShadowProjector
Destroyed, InitShadow, PostBeginPlay, Tick, UpdateShadow
Inherited Functions from Engine.Projector
AbandonProjector, AttachActor, AttachProjector, BeginState, DetachActor, DetachProjector, PostBeginPlay, Touch, Untouch


Variables Detail

bDoUpdate Source code

var bool bDoUpdate;

OwnerProj Source code

var Actor OwnerProj;


Functions Detail

Tick Source code

function Tick ( float DeltaTime) )

UpdateShadow Source code

function UpdateShadow ( )


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:46.912 - Created with UnCodeX