| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Projector
|
+-- Engine.ShadowProjector
|
+-- KFMod.KFMiscShadowProject
| Variables Summary | |
|---|---|
| bool | bDoUpdate |
| Actor | OwnerProj |
| Inherited Variables from Engine.ShadowProjector |
|---|
| bBlobShadow, bShadowActive, LightDirection, LightDistance, RootMotion, ShadowActor, ShadowTexture |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.Projector |
|---|
| EProjectorBlending |
| Functions Summary | ||
|---|---|---|
![]() | Tick (float DeltaTime)) | |
![]() | UpdateShadow () | |
| Inherited Functions from Engine.ShadowProjector |
|---|
| Destroyed, InitShadow, PostBeginPlay, Tick, UpdateShadow |
| Inherited Functions from Engine.Projector |
|---|
| AbandonProjector, AttachActor, AttachProjector, BeginState, DetachActor, DetachProjector, PostBeginPlay, Touch, Untouch |
| Variables Detail |
|---|
| Functions Detail |
|---|
Tick Source code
UpdateShadow Source code| Defaultproperties |
|---|
defaultproperties
{
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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