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KFMod.KFHorzineSoldier

Extends
KFHumanPawnEnemy

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- KFMod.KFPawn
               |   
               +-- KFMod.KFHumanPawn
                  |   
                  +-- KFMod.KFHumanPawnEnemy
                     |   
                     +-- KFMod.KFHorzineSoldier

Variables Summary
Inherited Variables from KFMod.KFHumanPawnEnemy
Accuracy, AttitudeToPlayer, AttitudeToSpecimen, bStartPatrolOnTrigger, bStationaryCombat, FirstPatrolPoint, HealthMod, ReactionTime, SoldierOrders, WeaponType
Inherited Variables from KFMod.KFHumanPawn
AlphaAmount, bAimingRifle, BaseMeleeIncrease, bLockWeaponSelection, Blood, BlurFadeOutTime, bMeBeDoomed, bOnDrugs, BreathingSound, bTorchOn, bUseBlurEffect, bUsingHitBlur, CameraEffectFound, CriticalOverlay, CurrentBlurIntensity, CurrentWeight, DrugBonusMovement, DyingMessageDelay, HealthSpeedModifier, InjuredOverlay, InventorySpeedModifier, JarrMoveDuration, JarrMoveMag, JarrMoveRate, JarrRotateDuration, JarrRotateMag, JarrRotateRate, KFPC, LastDyingMessageTime, MaxCarryWeight, MiscSound, NewSchoolHitBlurIntensity, ScoreCounter, SpeedAdjustment, StartingBlurFadeOutTime, StopBlurTime, TempScore, TorchBatteryLife, WeightSpeedModifier

Enumerations Summary
Inherited Enumerations from KFMod.KFHumanPawnEnemy
ESoldierAttitude, ESoldierOrders

Functions Summary
Inherited Functions from KFMod.KFHumanPawnEnemy
AddDefaultInventory, CreateInventory, Died, GetFireStart, GiveDefaultWeapon, PostBeginPlay, PostNetBeginPlay, PreferMelee, RecommendSplashDamage
Inherited Functions from KFMod.KFHumanPawn
AddBlur, AddDefaultInventory, AddInventory, AllowGrenadeTossing, AllowHoldWeapon, AllowQuickHealing, AllowWeaponSwitching, AssessThreatTo, CanCarry, ChangedWeapon, CreateInventoryVeterancy, DeleteInventory, Destroyed, died, DoHitCamEffects, Drugs, FindCameraEffect, GetStalkerViewDistanceMulti, HandleWhizSound, InternalTossCarriedItems, IsCarryingThrowableInventory, ModifyVelocity, NextWeapon, PerformDodge, PlayTakeHit, PreBeginPlay, PrevWeapon, QuickHeal, RemoveCameraEffect, ServerChangedWeapon, ServerTossCarriedItems, SetAiming, Setup, ShowStalkers, SilentGiveWeapon, StopHitCamEffects, SwitchWeapon, TakeBileDamage, TakeDamage, ThrowGrenade, tick, Timer, TossCarriedItems, TossWeapon, VeterancyChanged


Defaultproperties

defaultproperties
{
     WeaponType=Class'KFMod.Bullpup'
     bMuffledHearing=False
     HearingThreshold=2500.000000
     Alertness=1.000000
}

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Creation time: Fri 13-10-2023 03:18:46.629 - Created with UnCodeX