Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.NavigationPoint | +-- Engine.JumpDest | +-- UnrealGame.JumpSpot | +-- UnrealGame.GameObjective | +-- UnrealGame.ProximityObjective | +-- UnrealGame.HoldObjective | +-- KFMod.KFHoldObjective
Variables Summary |
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Inherited Variables from UnrealGame.HoldObjective |
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bIsHeld, bIsTriggerControl, bLocationFX, LastPlayerTouching, LinkedMover, LocationFX, MoverTag, TotalHeldTime, Touchers, TouchingPlayers |
Inherited Variables from UnrealGame.ProximityObjective |
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ConstraintPawnClass |
Structures Summary |
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Inherited Structures from UnrealGame.HoldObjective |
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TouchingPlayer |
Functions Summary | ||
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![]() | SetObjectiveOverlay (bool bShow )) |
Inherited Functions from UnrealGame.ProximityObjective |
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FindInstigator, IsRelevant, SetActive, TellBotHowToDisable, Touch |
Functions Detail |
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Defaultproperties |
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defaultproperties { } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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