| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.WeaponFire
|
+-- Old2K4.InstantFire
|
+-- KFMod.KFFire
|
+-- KFMod.DeagleFire
|
+-- KFMod.GoldenDeagleFire
|
+-- KFMod.GoldenDeagleAltFire
| Functions Summary |
|---|
| Inherited Functions from KFMod.DeagleFire |
|---|
| DoTrace |
| Defaultproperties |
|---|
defaultproperties
{
RecoilRate=0.090000
DamageMin=75
DamageMax=95
FireAnim="OneHanded"
FireEndAnim="Idle"
FireRate=0.400000
ShakeRotMag=(X=120.000000,Y=120.000000,Z=120.000000)
ShakeRotRate=(X=10000.000000,Y=10000.000000)
ShakeRotTime=2.000000
ShakeOffsetMag=(X=29.000000,Y=29.000000,Z=29.000000)
ShakeOffsetTime=2.000000
aimerror=150.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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