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KFMod.GoldenChainsawPickup

Extends
ChainsawPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.WeaponPickup
         |   
         +-- KFMod.KFWeaponPickup
            |   
            +-- KFMod.ChainsawPickup
               |   
               +-- KFMod.GoldenChainsawPickup

Variables Summary
Inherited Variables from KFMod.KFWeaponPickup
AmmoCost, AmmoItemName, AmmoMesh, bBlobShadow, bNoRespawn, bNoShadows, bOnePickupOnly, bPreviouslyDropped, BuyClipSize, CorrespondingPerkIndex, Cost, Description, DroppedBy, EquipmentCategoryID, ItemName, ItemShortName, LastCantCarryTime, LockerOffset, MagAmmoRemaining, MySpawner, PlayerShadow, PowerValue, PrimaryWeaponPickup, RangeValue, SecondaryAmmoShortName, SellValue, Shadow, SpeedValue, StandUp, VariantClasses, Weight

Functions Summary
Inherited Functions from KFMod.KFWeaponPickup
BeginState, BotDesireability, CheckCanCarry, ClientTrigger, Destroyed, EndState, InitDroppedPickupFor, PlayerSeezMe, PostNetBeginPlay, ReadyToPickup, RespawnEffect, StartSleeping, Tick, Timer, Touch


Defaultproperties

defaultproperties
{
     ItemName="Golden Chainsaw"
     ItemShortName="Golden Chainsaw"
     InventoryType=Class'KFMod.GoldenChainsaw'
     PickupMessage="You got the Golden Chainsaw."
     StaticMesh=StaticMesh'KF_pickupsGold_Trip.ChainsawGold_Pickup'
     Skins(0)=Texture'KF_Weapons3rd_Gold_T.Weapons.Gold_Chainsaw_3rd'
}

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Creation time: Fri 13-10-2023 03:18:44.699 - Created with UnCodeX