| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- ROEngine.BaseKFWeapon
|
+-- KFMod.KFWeapon
|
+-- KFMod.KFMeleeGun
|
+-- KFMod.Chainsaw
|
+-- KFMod.GoldenChainsaw
| Variables Summary |
|---|
| Inherited Variables from KFMod.KFMeleeGun |
|---|
| bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange |
| Functions Summary |
|---|
| Inherited Functions from KFMod.Chainsaw |
|---|
| AnimEnd, StartFire |
| Inherited Functions from KFMod.KFMeleeGun |
|---|
| BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets |
| Defaultproperties |
|---|
defaultproperties
{
BloodyMaterialRef="KF_Weapons_Gold_T.Gold_Blood_chainsaw_cmb"
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Gold_Chainsaw'
SkinRefs(0)="KF_Weapons_Gold_T.Weapons.Gold_chainsaw_cmb"
HudImageRef="KillingFloor2HUD.WeaponSelect.Gold_Chainsaw_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Gold_Chainsaw"
AppID=210944
PickupClass=Class'KFMod.GoldenChainsawPickup'
AttachmentClass=Class'KFMod.GoldenChainsawAttachment'
ItemName="Golden Chainsaw"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||