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KFMod.GoldenChainsaw

Extends
Chainsaw

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- ROEngine.BaseKFWeapon
            |   
            +-- KFMod.KFWeapon
               |   
               +-- KFMod.KFMeleeGun
                  |   
                  +-- KFMod.Chainsaw
                     |   
                     +-- KFMod.GoldenChainsaw

Variables Summary
Inherited Variables from KFMod.KFMeleeGun
bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange

Functions Summary
Inherited Functions from KFMod.Chainsaw
AnimEnd, StartFire
Inherited Functions from KFMod.KFMeleeGun
BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets


Defaultproperties

defaultproperties
{
     BloodyMaterialRef="KF_Weapons_Gold_T.Gold_Blood_chainsaw_cmb"
     TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Gold_Chainsaw'
     SkinRefs(0)="KF_Weapons_Gold_T.Weapons.Gold_chainsaw_cmb"
     HudImageRef="KillingFloor2HUD.WeaponSelect.Gold_Chainsaw_unselected"
     SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Gold_Chainsaw"
     AppID=210944
     PickupClass=Class'KFMod.GoldenChainsawPickup'
     AttachmentClass=Class'KFMod.GoldenChainsawAttachment'
     ItemName="Golden Chainsaw"
}

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Creation time: Fri 13-10-2023 03:18:44.693 - Created with UnCodeX