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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- ROEngine.BaseKFWeapon | +-- KFMod.KFWeapon | +-- KFMod.KFMeleeGun | +-- KFMod.Chainsaw
GoldenChainsaw
Variables Summary |
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Inherited Variables from KFMod.KFMeleeGun |
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bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange |
Enumerations Summary |
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Inherited Enumerations from KFMod.KFWeapon |
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EClientGrenadeState, KFScopeDetailSettings |
Functions Summary | ||
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![]() | AnimEnd (int channel)) | |
![]() | bool | StartFire (int Mode)) |
Inherited Functions from KFMod.KFMeleeGun |
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BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets |
Functions Detail |
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Defaultproperties |
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defaultproperties { weaponRange=150.000000 BloodSkinSwitchArray=0 bDoCombos=True BloodyMaterialRef="KF_Weapons_Trip_T.melee.Chainsaw_bloody_cmb" Weight=8.000000 StandardDisplayFOV=70.000000 SleeveNum=2 TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Chainsaw' bIsTier2Weapon=True MeshRef="KF_Weapons_Trip.Chainsaw_Trip" SkinRefs(0)="KF_Weapons_Trip_T.melee.Chainsaw_cmb" SkinRefs(1)="KF_Specimens_Trip_T.scrake_saw_panner" SelectSoundRef="KF_ChainsawSnd.Chainsaw_Select" HudImageRef="KillingFloorHUD.WeaponSelect.Chainsaw_unselected" SelectedHudImageRef="KillingFloorHUD.WeaponSelect.Chainsaw" FireModeClass(0)=Class'KFMod.ChainsawFire' FireModeClass(1)=Class'KFMod.ChainsawAltFire' Description="A gas powered industrial strength chainsaw." DisplayFOV=70.000000 Priority=150 InventoryGroup=4 GroupOffset=3 PickupClass=Class'KFMod.ChainsawPickup' PlayerViewOffset=(X=25.000000,Z=-10.000000) BobDamping=8.000000 AttachmentClass=Class'KFMod.ChainsawAttachment' IconCoords=(X1=169,Y1=39,X2=241,Y2=77) ItemName="Chainsaw" } |
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