| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.WeaponFire
|
+-- ROEngine.BaseProjectileFire
|
+-- KFMod.KFShotgunFire
|
+-- KFMod.AA12Fire
|
+-- KFMod.GoldenAA12Fire
| Variables Summary |
|---|
| Inherited Variables from KFMod.AA12Fire |
|---|
| ShellEjectBoneName, ShellEjectClass, ShellEjectEmitter |
| Functions Summary |
|---|
| Inherited Functions from KFMod.AA12Fire |
|---|
| AllowFire, DestroyEffects, DoFireEffect, DrawMuzzleFlash, FlashMuzzleFlash, InitEffects |
| Inherited Functions from KFMod.KFShotgunFire |
|---|
| AccuracyUpdate, AllowFire, DoFireEffect, GetFireSpeed, HandleRecoil, InitEffects, MaxRange, ModeDoFire, PlayFiring, PostBeginPlay, PreloadAssets, UnloadAssets |
| Defaultproperties |
|---|
defaultproperties
{
AmmoClass=Class'KFMod.GoldenAA12Ammo'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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