Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- KFMod.ShotgunBullet | +-- KFMod.FlameTendril | +-- KFMod.FlameSpray
Variables Summary |
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Inherited Variables from KFMod.FlameTendril |
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bHitWater, bRing, bWaterStart, Corona, FlameTrail, TimerRunCount |
Inherited Variables from KFMod.ShotgunBullet |
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DamageAtten, HeadShotDamageMult, ImpactEffect, ImpactSounds[6], MaxPenetrations, PenDamageReduction, Trail |
Functions Summary | ||
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![]() | Explode (vector HitLocation, ector HitNormal)) | |
![]() | PostBeginPlay ())) | |
![]() | Timer ())) |
Inherited Functions from KFMod.FlameTendril |
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Destroyed, Explode, HitWall, Landed, PostBeginPlay, PostNetBeginPlay, ProcessTouch, Timer |
Inherited Functions from KFMod.ShotgunBullet |
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Destroyed, HitWall, PostBeginPlay, PostNetBeginPlay, PreBeginPlay, ProcessTouch |
Functions Detail |
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Defaultproperties |
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defaultproperties { Speed=1500.000000 MaxSpeed=2000.000000 Damage=10.000000 DamageRadius=50.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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