Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Projectile | +-- Old2K4.Grenade | +-- KFMod.Nade | +-- KFMod.FlameNade
Variables Summary |
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Inherited Variables from KFMod.Nade |
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bDisintegrated, bHasExploded, DisintegrateSound, ExplodeSounds, Fear, OffsetMag, OffsetRate, OffsetTime, RotMag, RotRate, RotTime, ShrapnelClass |
Inherited Variables from Old2K4.Grenade |
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bCanHitOwner, bHitWater, bTimerSet, DampenFactor, DampenFactorParallel, ExplodeTimer, HitEffectClass, LastSparkTime, Trail |
Functions Summary | ||
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![]() | Explode (vector HitLocation, vector HitNormal)) |
Inherited Functions from KFMod.Nade |
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Destroyed, Disintegrate, Explode, HitWall, HurtRadius, PostBeginPlay, PostNetBeginPlay, PostNetReceive, ProcessTouch, TakeDamage, Timer |
Inherited Functions from Old2K4.Grenade |
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BlowUp, Destroyed, Explode, HitWall, Landed, PostBeginPlay, PostNetBeginPlay, ProcessTouch, Timer |
Functions Detail |
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Defaultproperties |
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defaultproperties { Damage=80.000000 MyDamageType=Class'KFMod.DamTypeFlameNade' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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