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KFMod.FemaleSoldierSpecies

Extends
SoldierSpecies

Core.Object
|   
+-- XGame.SpeciesType
   |   
   +-- KFMod.KFSpeciesType
      |   
      +-- KFMod.SPECIES_KFMaleHuman
         |   
         +-- KFMod.SoldierSpecies
            |   
            +-- KFMod.FemaleSoldierSpecies

Variables Summary
Inherited Variables from KFMod.SPECIES_KFMaleHuman
AgentWilkesTeamSkinNames[2], bRandomizedVoice, CorporalLewisTeamSkinNames[2], DetachedArmClass, DetachedLegClass, DJScullyTeamSkinNames[2], DrGaryGloverTeamSkinNames[2], FeetBones[2], FootZHeightMod, FoundryWorkerAldridgeTeamSkinNames[2], IdleAnimationName, KneeBones[2], KneeRotType, LieutenantMastersonTeamSkinNames[2], MaxKneeTurn, MaxTorsoTurn, PoliceConstableBriarTeamSkinNames[2], PoliceSergeantDavinTeamSkinNames[2], PrivateSchniederTeamSkinNames[2], SergeantPowersTeamSkinNames[2], TorseRotType, TorsoBones[2]

Enumerations Summary
Inherited Enumerations from KFMod.SPECIES_KFMaleHuman
EBoneRotType

Functions Summary
Inherited Functions from KFMod.SoldierSpecies
GetRagSkelName
Inherited Functions from KFMod.SPECIES_KFMaleHuman
GetVoiceType, LoadResources, SetTeamSkin, Setup


Defaultproperties

defaultproperties
{
     FemaleSoundGroup="KFmod.KFFemaleSoundGroup"
}

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Creation time: Fri 13-10-2023 03:18:44.048 - Created with UnCodeX