Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- Engine.WeaponPickup | +-- KFMod.KFWeaponPickup | +-- KFMod.Dual44MagnumPickup
Variables Summary |
---|
Inherited Variables from Engine.WeaponPickup |
---|
AmmoAmount[2], bThrown, bWeaponStay |
Functions Summary |
---|
Inherited Functions from KFMod.KFWeaponPickup |
---|
BeginState, BotDesireability, CheckCanCarry, ClientTrigger, Destroyed, EndState, InitDroppedPickupFor, PlayerSeezMe, PostNetBeginPlay, ReadyToPickup, RespawnEffect, StartSleeping, Tick, Timer, Touch |
Inherited Functions from Engine.WeaponPickup |
---|
AllowRepeatPickup, BotDesireability, DetourWeight, GetRespawnTime, InitDroppedPickupFor, PostBeginPlay, Reset, SetWeaponStay, StartSleeping, UpdateHUD, ValidTouch |
Defaultproperties |
---|
defaultproperties { Weight=4.000000 cost=900 AmmoCost=26 BuyClipSize=6 PowerValue=80 SpeedValue=50 RangeValue=65 Description="A pair of 44 Magnum Pistols. Make my day!" ItemName="Dual 44 Magnums" ItemShortName="Dual 44s" AmmoItemName="44 Magnum Ammo" AmmoMesh=StaticMesh'KillingFloorStatics.DeagleAmmo' CorrespondingPerkIndex=2 EquipmentCategoryID=1 InventoryType=Class'KFMod.Dual44Magnum' PickupMessage="You found another 44 Magnum" PickupSound=Sound'KF_RevolverSnd.foley.WEP_Revolver_Foley_Pickup' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_pickups3_Trip.Pistols.revolver_Pickup' CollisionHeight=5.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |