Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- Old2K4.InstantFire | +-- KFMod.KFFire | +-- KFMod.DeagleFire | +-- KFMod.DeagleAltFire
Variables Summary |
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Functions Summary |
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Inherited Functions from KFMod.DeagleFire |
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DoTrace |
Defaultproperties |
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defaultproperties { RecoilRate=0.090000 DamageMin=75 DamageMax=95 FireAnim="OneHanded" FireEndAnim="Idle" FireRate=0.400000 ShakeRotMag=(X=120.000000,Y=120.000000,Z=120.000000) ShakeRotRate=(X=10000.000000,Y=10000.000000) ShakeRotTime=2.000000 ShakeOffsetMag=(X=29.000000,Y=29.000000,Z=29.000000) ShakeOffsetTime=2.000000 aimerror=150.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |