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//----------------------------------------------------------- // Slashing Attacks //----------------------------------------------------------- class DamTypeSlashingAttack extends DamTypeZombieAttack; defaultproperties { HUDDamageTex=FinalBlend'KillingFloorHUD.SlashSplashNormalFB' HUDUberDamageTex=FinalBlend'KillingFloorHUD.SlashSplashUberFB' PawnDamageEmitter=Class'ROEffects.ROBloodPuff' LowGoreDamageEmitter=Class'ROEffects.ROBloodPuffNoGore' LowDetailEmitter=Class'ROEffects.ROBloodPuffSmall' } |
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