Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- KFMod.KFWeaponDamageType | +-- KFMod.DamTypeMedicNade
Variables Summary |
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Inherited Variables from KFMod.KFWeaponDamageType |
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bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult |
Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary |
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Inherited Functions from KFMod.KFWeaponDamageType |
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AwardDamage, AwardKill, ScoredHeadshot |
Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Defaultproperties |
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defaultproperties { bCheckForHeadShots=False DeathString="%k poisoned %o (MedicNade)." FemaleSuicide="%o poisoned herself." MaleSuicide="%o poisoned himself." bLocationalHit=False } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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