Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
00001 00002 00003 00004 00005 00006 00007 00008 00009 00010 00011 00012 00013 00014 00015 00016 00017 00018 00019 00020 |
//============================================================================= // DamTypeMedicNade //============================================================================= // Damage class for being poisoned by the MedicNade //============================================================================= // Killing Floor Source // Copyright (C) 2012 Tripwire Interactive LLC // - John "Ramm-Jaeger" Gibson //============================================================================= class DamTypeMedicNade extends KFWeaponDamageType; defaultproperties { bCheckForHeadShots=False DeathString="%k poisoned %o (MedicNade)." FemaleSuicide="%o poisoned herself." MaleSuicide="%o poisoned himself." bLocationalHit=False } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |