Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- KFMod.KFWeaponDamageType | +-- KFMod.KFProjectileWeaponDamageType | +-- KFMod.DamTypeM99SniperRifle
DamTypeM99HeadShot
Variables Summary |
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Inherited Variables from KFMod.KFWeaponDamageType |
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bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult |
Functions Summary | ||
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![]() | AwardKill (KFSteamStatsAndAchievements KFStatsAndAchievements, KFPlayerController Killer, KFMonster Killed )) |
Inherited Functions from KFMod.KFWeaponDamageType |
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AwardDamage, AwardKill, ScoredHeadshot |
Functions Detail |
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Defaultproperties |
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defaultproperties { HeadShotDamageMult=1.000000 bSniperWeapon=True WeaponClass=Class'KFMod.M99SniperRifle' DeathString="%k put a bullet in %o's head." FemaleSuicide="%o shot herself in the head." MaleSuicide="%o shot himself in the head." bThrowRagdoll=True bRagdollBullet=True DamageThreshold=1 KDamageImpulse=10000.000000 KDeathVel=300.000000 KDeathUpKick=100.000000 } |
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