| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
|
+-- KFMod.KFWeaponDamageType
|
+-- KFMod.KFProjectileWeaponDamageType
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+-- KFMod.DamTypeFlareProjectileImpact
| Variables Summary |
|---|
| Inherited Variables from KFMod.KFWeaponDamageType |
|---|
| bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult |
| Functions Summary | ||
|---|---|---|
![]() | AwardDamage (KFSteamStatsAndAchievements KFStatsAndAchievements, int Amount)) | |
![]() | GetHitEffects (out class<xEmitter> HitEffects[4], int VictimHealth)) | |
| Inherited Functions from KFMod.KFWeaponDamageType |
|---|
| AwardDamage, AwardKill, ScoredHeadshot |
| Functions Detail |
|---|
AwardDamage Source code
GetHitEffects Source code| Defaultproperties |
|---|
defaultproperties
{
HeadShotDamageMult=1.500000
WeaponClass=Class'KFMod.FlareRevolver'
DeathString="%k killed %o (Flare Revolver)."
FemaleSuicide="%o blew up."
MaleSuicide="%o blew up."
bRagdollBullet=True
bBulletHit=True
DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay'
DeathOverlayTime=999.000000
KDamageImpulse=6000.000000
KDeathVel=250.000000
KDeathUpKick=75.000000
HumanObliterationThreshhold=200
}
|
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