Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- KFMod.KFWeaponDamageType | +-- KFMod.DamTypeBurned | +-- KFMod.DamTypeFlareRevolver
Variables Summary |
---|
Inherited Variables from KFMod.KFWeaponDamageType |
---|
bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult |
Functions Summary |
---|
Inherited Functions from KFMod.DamTypeBurned |
---|
AwardDamage |
Inherited Functions from KFMod.KFWeaponDamageType |
---|
AwardDamage, AwardKill, ScoredHeadshot |
Defaultproperties |
---|
defaultproperties { WeaponClass=Class'KFMod.FlareRevolver' DeathString="%k killed %o (Flare Revolver)." FemaleSuicide="%o blew up." MaleSuicide="%o blew up." } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |