Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.ClotGibArm

Extends
KFGib

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Old2K4.Gib
      |   
      +-- KFMod.KFGib
         |   
         +-- KFMod.ClotGibArm

Variables Summary
Inherited Variables from Old2K4.Gib
bFlaming, DampenFactor, GibGroupClass, HitSounds[2], Trail, TrailClass

Functions Summary
function PostBeginPlay ()))
Inherited Functions from KFMod.KFGib
HitWall, PostBeginPlay
Inherited Functions from Old2K4.Gib
Destroyed, HitWall, Landed, RandSpin, SpawnTrail


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     GibGroupClass=Class'KFMod.KFHumanGibGroup'
     TrailClass=Class'ROEffects.BloodTrail'
     DampenFactor=0.250000
     DrawType=DT_StaticMesh
     StaticMesh=StaticMesh'22Patch.ClotGibArm'
     Skins(0)=Texture'22CharTex.GibletsSkin'
     bUnlit=False
     TransientSoundVolume=25.000000
     CollisionRadius=5.000000
     CollisionHeight=2.500000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:42.442 - Created with UnCodeX