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KFMod.ClawsFire

Extends
KFMeleeFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- KFMod.KFMeleeFire
      |   
      +-- KFMod.ClawsFire

Variables Summary
Inherited Variables from KFMod.KFMeleeFire
bCanHit, bComboTime, bTrigger, ComboConDecay, DamagedelayMax, DamagedelayMin, dmg, EndTraceS, f, FireSoundRef, hitDamageClass, HitEffectClass, i, IdleAnim, IdleAnimRate, ImpactShakeOffsetMag, ImpactShakeOffsetRate, ImpactShakeOffsetTime, ImpactShakeRotMag, ImpactShakeRotRate, ImpactShakeRotTime, LastComboStartTime, LastConHitTime, MeleeDamage, MeleeHitSoundRefs, MeleeHitSounds, MeleeHitVolume, NoAmmoSoundRef, NumConHits, ProxySize, ReloadSoundRef, SpawnActor, SpawnTrace, StartFireTime, StopFireTime, weaponRange, WideDamageMinHitAngle
Inherited Variables from Engine.WeaponFire
AimError, AmmoClass, AmmoClipSize, AmmoPerFire, bAttachFlashEmitter, bAttachSmokeEmitter, bFireOnRelease, bInstantHit, bInstantStop, bIsFiring, bLeadTarget, bMeleeMode, bModeExclusive, bNowWaiting, BotRefireRate, bPawnRapidFireAnim, bRecommendSplashDamage, bReflective, bServerDelayStartFire, bServerDelayStopFire, bSplashDamage, bSplashJump, bTimerLoop, bTossed, bWaitForRelease, DamageAtten, FireAnim, FireAnimRate, FireCount, FireEndAnim, FireEndAnimRate, FireForce, FireLoopAnim, FireLoopAnimRate, FireRate, FireSound, FlashEmitter, FlashEmitterClass, HoldTime, Instigator, Level, Load, MaxHoldTime, NextFireTime, NextTimerPop, NoAmmoForce, NoAmmoSound, Owner, PreFireAnim, PreFireAnimRate, PreFireTime, ProjectileClass, ReloadAnim, ReloadAnimRate, ReloadForce, ReloadSound, SavedFireProperties, ServerStartFireTime, ShakeOffsetMag, ShakeOffsetRate, ShakeOffsetTime, ShakeRotMag, ShakeRotRate, ShakeRotTime, SmokeEmitter, SmokeEmitterClass, Spread, SpreadStyle, ThisModeNum, TimerInterval, TransientSoundRadius, TransientSoundVolume, TweenTime, WarnTargetPct, Weapon

Enumerations Summary
Inherited Enumerations from Engine.WeaponFire
ESpreadStyle

Functions Summary
Inherited Functions from KFMod.KFMeleeFire
DoFireEffect, GetFireSpeed, ImpactShakeView, ModeDoFire, PostBeginPlay, PreloadAssets, ResetRate, ShakeView, SlowDown, SpeedUp, Timer, UnloadAssets
Inherited Functions from Engine.WeaponFire
AdjustAim, AllowFire, BeginPlay, ClientPlayForceFeedback, DestroyEffects, DisplayDebug, DoFireEffect, DrawMuzzleFlash, FlashMuzzleFlash, GetFireStart, InitEffects, IsFiring, MaxRange, ModeDoFire, ModeHoldFire, ModeTick, PlayFireEnd, PlayFiring, PlayPreFire, PlayStartHold, PostBeginPlay, PostNetBeginPlay, PreBeginPlay, ServerPlayFiring, SetInitialState, SetTimer, ShakeView, Spawn, StartBerserk, StartFiring, StartMuzzleSmoke, StartSuperBerserk, StopBerserk, StopFiring, StopForceFeedback, Timer, Trace, Update


Defaultproperties

defaultproperties
{
     MeleeDamage=10
     DamagedelayMin=0.200000
     DamagedelayMax=0.700000
     hitDamageClass=Class'KFMod.DamTypeClaws'
     MeleeHitSounds(0)=Sound'KFWeaponSound.punch1'
     MeleeHitSounds(1)=Sound'KFWeaponSound.punch2'
     MeleeHitSounds(2)=Sound'KFWeaponSound.punch3'
     FireRate=0.833330
     aimerror=0.000000
}

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Creation time: Fri 13-10-2023 03:18:42.412 - Created with UnCodeX