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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- ROEngine.BaseKFWeapon | +-- KFMod.KFWeapon | +-- KFMod.KFMedicGun | +-- KFMod.MP7MMedicGun | +-- KFMod.MP5MMedicGun | +-- KFMod.CamoMP5MMedicGun
Functions Summary |
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Inherited Functions from KFMod.MP5MMedicGun |
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OnZoomInFinished, OnZoomOutFinished |
Inherited Functions from KFMod.MP7MMedicGun |
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AddAmmo, AmmoAmount, AmmoMaxed, AmmoStatus, AnimEnd, ChargeBar, CheckOutOfAmmo, ConsumeAmmo, FillToInitialAmmo, HasAmmo, MaxAmmo, MaxOutAmmo, OnZoomInFinished, OnZoomOutFinished, StartFire, SuperMaxOutAmmo, Tick |
Defaultproperties |
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defaultproperties { TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_MP5Camo' SkinRefs(0)="KF_Weapons_camo_Trip_T.Weapons.MP5_camo_cmb" HudImageRef="KillingFloor2HUD.WeaponSelect.MP5Camo_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.MP5Camo" AppID=258752 FireModeClass(0)=Class'KFMod.CamoMP5MFire' Description="Camouflaged MP5 sub machine gun. Modified to fire healing darts. Better damage and healing than MP7M with a larger mag." PickupClass=Class'KFMod.CamoMP5MPickup' AttachmentClass=Class'KFMod.CamoMP5MAttachment' ItemName="Camo MP5M Medic Gun" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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