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KFMod.CamoMP5MMedicGun

Extends
MP5MMedicGun

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- ROEngine.BaseKFWeapon
            |   
            +-- KFMod.KFWeapon
               |   
               +-- KFMod.KFMedicGun
                  |   
                  +-- KFMod.MP7MMedicGun
                     |   
                     +-- KFMod.MP5MMedicGun
                        |   
                        +-- KFMod.CamoMP5MMedicGun

Functions Summary
Inherited Functions from KFMod.MP5MMedicGun
OnZoomInFinished, OnZoomOutFinished
Inherited Functions from KFMod.MP7MMedicGun
AddAmmo, AmmoAmount, AmmoMaxed, AmmoStatus, AnimEnd, ChargeBar, CheckOutOfAmmo, ConsumeAmmo, FillToInitialAmmo, HasAmmo, MaxAmmo, MaxOutAmmo, OnZoomInFinished, OnZoomOutFinished, StartFire, SuperMaxOutAmmo, Tick


Defaultproperties

defaultproperties
{
     TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_MP5Camo'
     SkinRefs(0)="KF_Weapons_camo_Trip_T.Weapons.MP5_camo_cmb"
     HudImageRef="KillingFloor2HUD.WeaponSelect.MP5Camo_unselected"
     SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.MP5Camo"
     AppID=258752
     FireModeClass(0)=Class'KFMod.CamoMP5MFire'
     Description="Camouflaged MP5 sub machine gun. Modified to fire healing darts. Better damage and healing than MP7M with a larger mag."
     PickupClass=Class'KFMod.CamoMP5MPickup'
     AttachmentClass=Class'KFMod.CamoMP5MAttachment'
     ItemName="Camo MP5M Medic Gun"
}

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Creation time: Fri 13-10-2023 03:18:42.182 - Created with UnCodeX