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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- ROEngine.BaseKFWeapon | +-- KFMod.KFWeapon | +-- KFMod.KFWeaponShotgun | +-- KFMod.M32GrenadeLauncher | +-- KFMod.CamoM32GrenadeLauncher
Functions Summary |
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Inherited Functions from KFMod.M32GrenadeLauncher |
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BestMode, GetAIRating, RecommendLongRangedAttack, RecommendRangedAttack, SuggestAttackStyle |
Inherited Functions from KFMod.KFWeaponShotgun |
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AddReloadedAmmo, GetAIRating, SuggestAttackStyle |
Defaultproperties |
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defaultproperties { TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_M32Camo' SkinRefs(0)="KF_Weapons_camo_Trip_T.Weapons.M32_camo_cmb" HudImageRef="KillingFloor2HUD.WeaponSelect.M32Camo_unselected" SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.M32Camo" AppID=258752 FireModeClass(0)=Class'KFMod.CamoM32Fire' Description="A camouflaged advanced semi automatic grenade launcher. Launches high explosive grenades." PickupClass=Class'KFMod.CamoM32Pickup' AttachmentClass=Class'KFMod.CamoM32Attachment' ItemName="Camo M32 Grenade Launcher" } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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