| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- ROEngine.BaseKFWeapon
|
+-- KFMod.KFWeapon
|
+-- KFMod.KFWeaponShotgun
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+-- KFMod.M32GrenadeLauncher
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+-- KFMod.CamoM32GrenadeLauncher
| Functions Summary |
|---|
| Inherited Functions from KFMod.M32GrenadeLauncher |
|---|
| BestMode, GetAIRating, RecommendLongRangedAttack, RecommendRangedAttack, SuggestAttackStyle |
| Inherited Functions from KFMod.KFWeaponShotgun |
|---|
| AddReloadedAmmo, GetAIRating, SuggestAttackStyle |
| Defaultproperties |
|---|
defaultproperties
{
TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_M32Camo'
SkinRefs(0)="KF_Weapons_camo_Trip_T.Weapons.M32_camo_cmb"
HudImageRef="KillingFloor2HUD.WeaponSelect.M32Camo_unselected"
SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.M32Camo"
AppID=258752
FireModeClass(0)=Class'KFMod.CamoM32Fire'
Description="A camouflaged advanced semi automatic grenade launcher. Launches high explosive grenades."
PickupClass=Class'KFMod.CamoM32Pickup'
AttachmentClass=Class'KFMod.CamoM32Attachment'
ItemName="Camo M32 Grenade Launcher"
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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