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Core.Object | +-- Engine.WeaponFire | +-- Old2K4.InstantFire | +-- KFMod.KFFire | +-- KFMod.BullpupFire | +-- KFMod.BullpupBurstFire
Variables Summary | |
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bool | bBursting |
int | RoundsToFire |
BullpupBurstFire | |
int | BurstLength |
float | BurstRate |
Functions Summary | ||
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![]() | ModeDoFire ())) | |
![]() | Timer ())) |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { BurstLength=4 BurstRate=0.100000 Momentum=10000.000000 FireEndAnim= FireRate=0.500000 ShakeRotMag=(X=20.000000,Y=150.000000,Z=20.000000) ShakeOffsetMag=(X=1.000000,Y=1.000000,Z=1.000000) BotRefireRate=1.000000 aimerror=50.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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