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KFMod.BlowerThrowerAttachment

Extends
KFWeaponAttachment

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.InventoryAttachment
      |   
      +-- Engine.WeaponAttachment
         |   
         +-- ROEngine.BaseKFWeaponAttachment
            |   
            +-- KFMod.KFWeaponAttachment
               |   
               +-- KFMod.BlowerThrowerAttachment

Variables Summary
Inherited Variables from KFMod.KFWeaponAttachment
AirAnims[4], AirStillAnim, AmbientSoundRef, bDoFiringEffects, CrouchAnims[8], CrouchTurnLeftAnim, CrouchTurnRightAnim, DodgeAnims[4], DoubleJumpAnims[4], FireAltAnims[4], FireAnims[4], FireCrouchAltAnims[4], FireCrouchAnims[4], HitAnims[4], IdleChatAnim, IdleCrouchAnim, IdleHeavyAnim, IdleRestAnim, IdleRifleAnim, IdleSwimAnim, IdleWeaponAnim, LandAnims[4], LastInstig, MeshRef, mMuzFlash3rd, mMuzFlashClass, mOldHitLocation, MovementAnims[8], mShellCaseEmitter, mShellCaseEmitterClass, mShellEmitterOffset, mTracer, mTracerClass, mTracerMinDistance, mTracerPullback, mTracerSpeed, OlComprVect, OldSpawnHitCount, PostFireBlendCrouchAnim, PostFireBlendStandAnim, ShellEjectBoneName, SwimAnims[4], TakeoffAnims[4], TakeoffStillAnim, TurnLeftAnim, TurnRightAnim, WalkAnims[8], WallDodgeAnims[4]
Inherited Variables from ROEngine.BaseKFWeaponAttachment
bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal, WeaponAmbientScale

Functions Summary
function WeaponLight ()
Inherited Functions from KFMod.KFWeaponAttachment
Destroyed, DoFlashEmitter, GetTracerStart, PostNetBeginPlay, PostNetReceive, PreloadAssets, SpawnTracer, TacBeamGone, ThirdPersonEffects, UnloadAssets, UpdateHit, UpdateTacBeam, WeaponLight
Inherited Functions from ROEngine.BaseKFWeaponAttachment
GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight


Functions Detail

WeaponLight Source code

simulated function WeaponLight ( )


Defaultproperties

defaultproperties
{
     mMuzFlashClass=Class'KFMod.BlowerThrowerMuzzleFlash3P'
     MovementAnims(0)="JogF_IJC_BlowerThrower"
     MovementAnims(1)="JogB_IJC_BlowerThrower"
     MovementAnims(2)="JogL_IJC_BlowerThrower"
     MovementAnims(3)="JogR_IJC_BlowerThrower"
     TurnLeftAnim="TurnL_IJC_BlowerThrower"
     TurnRightAnim="TurnR_IJC_BlowerThrower"
     CrouchAnims(0)="CHWalkF_IJC_BlowerThrower"
     CrouchAnims(1)="CHWalkB_IJC_BlowerThrower"
     CrouchAnims(2)="CHWalkL_IJC_BlowerThrower"
     CrouchAnims(3)="CHWalkR_IJC_BlowerThrower"
     WalkAnims(0)="WalkF_IJC_BlowerThrower"
     WalkAnims(1)="WalkB_IJC_BlowerThrower"
     WalkAnims(2)="WalkL_IJC_BlowerThrower"
     WalkAnims(3)="WalkR_IJC_BlowerThrower"
     CrouchTurnRightAnim="CH_TurnR_IJC_BlowerThrower"
     CrouchTurnLeftAnim="CH_TurnL_IJC_BlowerThrower"
     IdleCrouchAnim="CHIdle_IJC_BlowerThrower"
     IdleWeaponAnim="Idle_IJC_BlowerThrower"
     IdleRestAnim="Idle_IJC_BlowerThrower"
     IdleChatAnim="Idle_IJC_BlowerThrower"
     IdleHeavyAnim="Idle_IJC_BlowerThrower"
     IdleRifleAnim="Idle_IJC_BlowerThrower"
     FireAnims(0)="Fire_IJC_BlowerThrower"
     FireAnims(1)="Fire_IJC_BlowerThrower"
     FireAnims(2)="Fire_IJC_BlowerThrower"
     FireAnims(3)="Fire_IJC_BlowerThrower"
     FireAltAnims(0)="Fire_IJC_BlowerThrower"
     FireAltAnims(1)="Fire_IJC_BlowerThrower"
     FireAltAnims(2)="Fire_IJC_BlowerThrower"
     FireAltAnims(3)="Fire_IJC_BlowerThrower"
     FireCrouchAnims(0)="CHFire_IJC_BlowerThrower"
     FireCrouchAnims(1)="CHFire_IJC_BlowerThrower"
     FireCrouchAnims(2)="CHFire_IJC_BlowerThrower"
     FireCrouchAnims(3)="CHFire_IJC_BlowerThrower"
     FireCrouchAltAnims(0)="CHFire_IJC_BlowerThrower"
     FireCrouchAltAnims(1)="CHFire_IJC_BlowerThrower"
     FireCrouchAltAnims(2)="CHFire_IJC_BlowerThrower"
     FireCrouchAltAnims(3)="CHFire_IJC_BlowerThrower"
     HitAnims(0)="HitF_IJC_BlowerThrower"
     HitAnims(1)="HitB_IJC_BlowerThrower"
     HitAnims(2)="HitL_IJC_BlowerThrower"
     HitAnims(3)="HitR_IJC_BlowerThrower"
     PostFireBlendStandAnim="Blend_IJC_BlowerThrower"
     PostFireBlendCrouchAnim="CHBlend_IJC_BlowerThrower"
     MeshRef="KF_Weapons3rd3_IJC.BlowerThrower_3rd"
     WeaponAmbientScale=2.000000
}

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Creation time: Fri 13-10-2023 03:18:41.665 - Created with UnCodeX