defaultproperties
{
mMuzFlashClass=Class'KFMod.BlowerThrowerMuzzleFlash3P'
MovementAnims(0)="JogF_IJC_BlowerThrower"
MovementAnims(1)="JogB_IJC_BlowerThrower"
MovementAnims(2)="JogL_IJC_BlowerThrower"
MovementAnims(3)="JogR_IJC_BlowerThrower"
TurnLeftAnim="TurnL_IJC_BlowerThrower"
TurnRightAnim="TurnR_IJC_BlowerThrower"
CrouchAnims(0)="CHWalkF_IJC_BlowerThrower"
CrouchAnims(1)="CHWalkB_IJC_BlowerThrower"
CrouchAnims(2)="CHWalkL_IJC_BlowerThrower"
CrouchAnims(3)="CHWalkR_IJC_BlowerThrower"
WalkAnims(0)="WalkF_IJC_BlowerThrower"
WalkAnims(1)="WalkB_IJC_BlowerThrower"
WalkAnims(2)="WalkL_IJC_BlowerThrower"
WalkAnims(3)="WalkR_IJC_BlowerThrower"
CrouchTurnRightAnim="CH_TurnR_IJC_BlowerThrower"
CrouchTurnLeftAnim="CH_TurnL_IJC_BlowerThrower"
IdleCrouchAnim="CHIdle_IJC_BlowerThrower"
IdleWeaponAnim="Idle_IJC_BlowerThrower"
IdleRestAnim="Idle_IJC_BlowerThrower"
IdleChatAnim="Idle_IJC_BlowerThrower"
IdleHeavyAnim="Idle_IJC_BlowerThrower"
IdleRifleAnim="Idle_IJC_BlowerThrower"
FireAnims(0)="Fire_IJC_BlowerThrower"
FireAnims(1)="Fire_IJC_BlowerThrower"
FireAnims(2)="Fire_IJC_BlowerThrower"
FireAnims(3)="Fire_IJC_BlowerThrower"
FireAltAnims(0)="Fire_IJC_BlowerThrower"
FireAltAnims(1)="Fire_IJC_BlowerThrower"
FireAltAnims(2)="Fire_IJC_BlowerThrower"
FireAltAnims(3)="Fire_IJC_BlowerThrower"
FireCrouchAnims(0)="CHFire_IJC_BlowerThrower"
FireCrouchAnims(1)="CHFire_IJC_BlowerThrower"
FireCrouchAnims(2)="CHFire_IJC_BlowerThrower"
FireCrouchAnims(3)="CHFire_IJC_BlowerThrower"
FireCrouchAltAnims(0)="CHFire_IJC_BlowerThrower"
FireCrouchAltAnims(1)="CHFire_IJC_BlowerThrower"
FireCrouchAltAnims(2)="CHFire_IJC_BlowerThrower"
FireCrouchAltAnims(3)="CHFire_IJC_BlowerThrower"
HitAnims(0)="HitF_IJC_BlowerThrower"
HitAnims(1)="HitB_IJC_BlowerThrower"
HitAnims(2)="HitL_IJC_BlowerThrower"
HitAnims(3)="HitR_IJC_BlowerThrower"
PostFireBlendStandAnim="Blend_IJC_BlowerThrower"
PostFireBlendCrouchAnim="CHBlend_IJC_BlowerThrower"
MeshRef="KF_Weapons3rd3_IJC.BlowerThrower_3rd"
WeaponAmbientScale=2.000000
}
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