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KFMod.AxeFireB

Extends
KFMeleeFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- KFMod.KFMeleeFire
      |   
      +-- KFMod.AxeFireB

Variables Summary
Inherited Variables from KFMod.KFMeleeFire
bCanHit, bComboTime, bTrigger, ComboConDecay, DamagedelayMax, DamagedelayMin, dmg, EndTraceS, f, FireSoundRef, hitDamageClass, HitEffectClass, i, IdleAnim, IdleAnimRate, ImpactShakeOffsetMag, ImpactShakeOffsetRate, ImpactShakeOffsetTime, ImpactShakeRotMag, ImpactShakeRotRate, ImpactShakeRotTime, LastComboStartTime, LastConHitTime, MeleeDamage, MeleeHitSoundRefs, MeleeHitSounds, MeleeHitVolume, NoAmmoSoundRef, NumConHits, ProxySize, ReloadSoundRef, SpawnActor, SpawnTrace, StartFireTime, StopFireTime, weaponRange, WideDamageMinHitAngle
Inherited Variables from Engine.WeaponFire
AimError, AmmoClass, AmmoClipSize, AmmoPerFire, bAttachFlashEmitter, bAttachSmokeEmitter, bFireOnRelease, bInstantHit, bInstantStop, bIsFiring, bLeadTarget, bMeleeMode, bModeExclusive, bNowWaiting, BotRefireRate, bPawnRapidFireAnim, bRecommendSplashDamage, bReflective, bServerDelayStartFire, bServerDelayStopFire, bSplashDamage, bSplashJump, bTimerLoop, bTossed, bWaitForRelease, DamageAtten, FireAnim, FireAnimRate, FireCount, FireEndAnim, FireEndAnimRate, FireForce, FireLoopAnim, FireLoopAnimRate, FireRate, FireSound, FlashEmitter, FlashEmitterClass, HoldTime, Instigator, Level, Load, MaxHoldTime, NextFireTime, NextTimerPop, NoAmmoForce, NoAmmoSound, Owner, PreFireAnim, PreFireAnimRate, PreFireTime, ProjectileClass, ReloadAnim, ReloadAnimRate, ReloadForce, ReloadSound, SavedFireProperties, ServerStartFireTime, ShakeOffsetMag, ShakeOffsetRate, ShakeOffsetTime, ShakeRotMag, ShakeRotRate, ShakeRotTime, SmokeEmitter, SmokeEmitterClass, Spread, SpreadStyle, ThisModeNum, TimerInterval, TransientSoundRadius, TransientSoundVolume, TweenTime, WarnTargetPct, Weapon

Enumerations Summary
Inherited Enumerations from Engine.WeaponFire
ESpreadStyle

Functions Summary
Inherited Functions from KFMod.KFMeleeFire
DoFireEffect, GetFireSpeed, ImpactShakeView, ModeDoFire, PostBeginPlay, PreloadAssets, ResetRate, ShakeView, SlowDown, SpeedUp, Timer, UnloadAssets
Inherited Functions from Engine.WeaponFire
AdjustAim, AllowFire, BeginPlay, ClientPlayForceFeedback, DestroyEffects, DisplayDebug, DoFireEffect, DrawMuzzleFlash, FlashMuzzleFlash, GetFireStart, InitEffects, IsFiring, MaxRange, ModeDoFire, ModeHoldFire, ModeTick, PlayFireEnd, PlayFiring, PlayPreFire, PlayStartHold, PostBeginPlay, PostNetBeginPlay, PreBeginPlay, ServerPlayFiring, SetInitialState, SetTimer, ShakeView, Spawn, StartBerserk, StartFiring, StartMuzzleSmoke, StartSuperBerserk, StopBerserk, StopFiring, StopForceFeedback, Timer, Trace, Update


Defaultproperties

defaultproperties
{
     MeleeDamage=275
     ProxySize=0.150000
     weaponRange=90.000000
     DamagedelayMin=0.760000
     DamagedelayMax=0.760000
     hitDamageClass=Class'KFMod.DamTypeAxe'
     MeleeHitSounds(0)=SoundGroup'KF_AxeSnd.Axe_HitFlesh'
     HitEffectClass=Class'KFMod.AxeHitEffect'
     WideDamageMinHitAngle=0.900000
     FireAnim="PowerAttack"
     FireRate=1.333000
     BotRefireRate=0.850000
}

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Creation time: Fri 13-10-2023 03:18:41.401 - Created with UnCodeX