| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xPawn
|
+-- Old2K4.Monster
|
+-- Old2K4.Skaarj
|
+-- KFMod.KFMonster
|
+-- KFMod.ZombieGoreFastBase
|
+-- KFChar.ZombieGoreFast
|
+-- KFChar.ZombieGorefastMix
| Variables Summary |
|---|
| Inherited Variables from KFMod.ZombieGoreFastBase |
|---|
| bRunning, RunAttackTimeout |
| Functions Summary | ||
|---|---|---|
![]() | BeginPlay ())) | |
| Inherited Functions from KFChar.ZombieGoreFast |
|---|
| AttackAndMoveDoAnimAction, BeginState, CanSpeedAdjust, EndState, GivenNewMarker, HideBone, PostNetReceive, PreCacheMaterials, RangedAttack, RemoveHead, SetAnimAction, SetMindControlled, SetZappedBehavior, Tick |
| Functions Detail |
|---|
BeginPlay Source code| Defaultproperties |
|---|
defaultproperties
{
KFRagdollName="Scrake_Trip"
Mesh=SkeletalMesh'KF_Freaks_Trip.Scrake_Freak'
Skins(0)=Shader'KF_Specimens_Trip_T.scrake_FB'
Skins(1)=TexPanner'KF_Specimens_Trip_T.scrake_saw_panner'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||