Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- UnrealGame.UnrealPawn | +-- XGame.xPawn | +-- Old2K4.Monster | +-- Old2K4.Skaarj | +-- KFMod.KFMonster | +-- KFMod.ZombieGoreFastBase | +-- KFChar.ZombieGoreFast | +-- KFChar.ZombieGorefastMix
Variables Summary |
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Inherited Variables from KFMod.ZombieGoreFastBase |
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bRunning, RunAttackTimeout |
Functions Summary | ||
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![]() | BeginPlay ())) |
Inherited Functions from KFChar.ZombieGoreFast |
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AttackAndMoveDoAnimAction, BeginState, CanSpeedAdjust, EndState, GivenNewMarker, HideBone, PostNetReceive, PreCacheMaterials, RangedAttack, RemoveHead, SetAnimAction, SetMindControlled, SetZappedBehavior, Tick |
Functions Detail |
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Defaultproperties |
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defaultproperties { KFRagdollName="Scrake_Trip" Mesh=SkeletalMesh'KF_Freaks_Trip.Scrake_Freak' Skins(0)=Shader'KF_Specimens_Trip_T.scrake_FB' Skins(1)=TexPanner'KF_Specimens_Trip_T.scrake_saw_panner' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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