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KFChar.ZombieGorefastMix

Extends
ZombieGoreFast

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieGoreFastBase
                        |   
                        +-- KFChar.ZombieGoreFast
                           |   
                           +-- KFChar.ZombieGorefastMix

Variables Summary
Inherited Variables from KFMod.ZombieGoreFastBase
bRunning, RunAttackTimeout

Functions Summary
function BeginPlay ()))
Inherited Functions from KFChar.ZombieGoreFast
AttackAndMoveDoAnimAction, BeginState, CanSpeedAdjust, EndState, GivenNewMarker, HideBone, PostNetReceive, PreCacheMaterials, RangedAttack, RemoveHead, SetAnimAction, SetMindControlled, SetZappedBehavior, Tick


Functions Detail

BeginPlay Source code

simulated function BeginPlay ( ) )


Defaultproperties

defaultproperties
{
     KFRagdollName="Scrake_Trip"
     Mesh=SkeletalMesh'KF_Freaks_Trip.Scrake_Freak'
     Skins(0)=Shader'KF_Specimens_Trip_T.scrake_FB'
     Skins(1)=TexPanner'KF_Specimens_Trip_T.scrake_saw_panner'
}

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Creation time: Fri 13-10-2023 03:18:58.159 - Created with UnCodeX