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KFChar.BrainDeadSiren

Extends
ZombieSiren

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealGame.UnrealPawn
         |   
         +-- XGame.xPawn
            |   
            +-- Old2K4.Monster
               |   
               +-- Old2K4.Skaarj
                  |   
                  +-- KFMod.KFMonster
                     |   
                     +-- KFMod.ZombieSirenBase
                        |   
                        +-- KFChar.ZombieSiren
                           |   
                           +-- KFChar.BrainDeadSiren

Variables Summary
Inherited Variables from KFMod.ZombieSirenBase
bAboutToDie, DeathTimer, MinShakeEffectScale, OffsetMag, OffsetRate, RotMag, RotRate, ScreamBlurScale, ScreamDamageType, ScreamForce, ScreamRadius, ShakeEffectScalar, ShakeFadeTime, ShakeTime

Functions Summary
event PostBeginPlay ()))
Inherited Functions from KFChar.ZombieSiren
AnimNeedsWait, DoAnimAction, DoorAttack, DoShakeEffect, FlipOver, HurtRadius, PlayDyingSound, PreCacheMaterials, ProcessHitFX, RangedAttack, RemoveHead, SetAnimAction, SpawnTwoShots, Tick


Functions Detail

PostBeginPlay Source code

event PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
     ControllerClass=None
}

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Creation time: Fri 13-10-2023 03:18:41.841 - Created with UnCodeX