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GoodKarma.ShadowNetKActor

Extends
NetKActor

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.KActor
      |   
      +-- GoodKarma.NetKActor
         |   
         +-- GoodKarma.ShadowNetKActor

Variables Summary
Inherited Variables from GoodKarma.NetKActor
AutoRespawnTime, bBlobShadow, bBlockedPath, bCollisionDamage, bCriticalObject, bDead, bDestroyable, bEnableSpinProtection, bInactive, bInactivityReset, bKActorShadows, BlockedPath, bOrientDestructionEffect, bPendingPunt, bPendingRespawn, bPuntable, bRespawnEffect, bRespawnEffectPlayed, bShoveable, bWaitTillMove, clientPlay, damageAbsorbtionAmount, DamageConstraintClass, DamageSpeed, DestroyedBuoyancy, DestroyedDamping, DestroyedEffect, DestroyedFriction, DestroyedMass, DestroyedRestitution, DestroyedStaticMesh, DestructionSound, DestructionVolume, DieVect, EffectOffset, explodeDamage, explodeForce, explodeRadius, Health, HitDamageScale, HitDamageType, hitDirection, hitSoundRepeatModifier, HitSounds, inactiveClock, inactivityTimeout, initialBuoy, initialDampAng, initialDampLin, initialFric, initialHealth, initialKState, initialMass, initialMesh, initialRest, KRepState, KState, lasthitlocation, lastinstigatedby, lastShoveTimer, LastStander, LastStateCount, limitDamagingClass, moveDistance, notifyPlayHit, PlayerShadow, PreRespawnEffectTime, Punter, PuntTimeout, RelativeImpactVolume, replaySoundClock, requiredPuntStrength, respawnClock, RespawnEffect, RespawnSound, RespawnVolume, Shadow, ShoveModifier, startLocation, startRotation, StateCount
Inherited Variables from Engine.KActor
bKTakeShot, bOrientImpactEffect, ImpactEffect, ImpactInterval, ImpactSounds, ImpactVolume, LastImpactTime

Functions Summary
function PostBeginPlay ()))
Inherited Functions from GoodKarma.NetKActor
Bump, ClientDeathEmitters, ClientRespawnEmitter, declarePunt, Die, FellOutOfWorld, getObject, IsInWater, KImpact, KUpdateState, PackState, playServerHit, playServerSoundDestroy, playServerSoundRespawn, PostNetBeginPlay, PostNetReceive, PreBeginPlay, RanInto, respawn, TakeDamage, Tick
Inherited Functions from Engine.KActor
KImpact, TakeDamage, Trigger


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( ) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:53.971 - Created with UnCodeX